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Finish the section about Game Boy Color games.
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@ -60,6 +60,9 @@ This is sometimes referred to as "480i" video.
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TODO: https://board.byuu.org/viewtopic.php?p=44758#p44758
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TODO: https://board.byuu.org/viewtopic.php?p=44758#p44758
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This also affects the PC Engine:
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https://board.byuu.org/viewtopic.php?p=44779#p44779
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Music and Sound Effect Volume on the Mega Drive
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Music and Sound Effect Volume on the Mega Drive
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-----------------------------------------------
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-----------------------------------------------
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@ -99,18 +102,54 @@ Games for the original Game Boy
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came in solid grey cartridges,
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came in solid grey cartridges,
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and only supported four-shade greyscale graphics.
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and only supported four-shade greyscale graphics.
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ROM files for these games
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ROM files for these games
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typically have filenames ending in `*.gb`.
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typically have filenames ending in `.gb`.
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The Game Boy Color played all the original Game Boy games,
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The Game Boy Color played all the original Game Boy games,
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but extended the hardware to support colour graphics.
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but extended the hardware to support colour graphics.
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Games that required
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Games that required
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the extra hardware in the Game Boy Color
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the extra hardware in the Game Boy Color
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came in transparent cartridges.
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came in transparent cartridges,
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and had a slightly different shape
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to prevent them from being used in original Game Boys..
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ROM files for these games
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ROM files for these games
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typically have filenames ending in `*.gbc`.
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typically have filenames ending in `.gbc`.
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TODO: Rename files before import!
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However,
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Or afterward.
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there were also some games
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that could use colour if it was available,
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but would stick to greyscale if it wasn't.
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These games came in black cartridges.
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ROM files for these games
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typically have filenames ending in `.gbc`
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(since they are genuinely designed for the Game Boy Color)
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or `.gbb`.
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Sometimes people ask
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for higan to include these backwards-compatible Game Boy Color games
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when asking for a Game Boy game to load.
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However,
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this would make higan much more complex
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for not much benefit:
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it's just the same game as in Color mode,
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but with bits chopped off.
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You might as well play backward-compatible games
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in Game Boy Color mode
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and get the full experience the developers intended.
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If you really, really want to see
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what a particular game's backward-compatible mode looked like,
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change the filename to end with `.gb`
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(instead of `.gbc` or `.gbb`)
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before [importing it](guides/import.md).
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If you want to experiment
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with loading in-game saves from colour-mode in monochrome mode
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or vice-versa,
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you can import the game once with `.gb`
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and once with `.gbc`,
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then manually copy files between the
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[game folders](concepts/game-folders.md)
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in the "Game Boy" and "Game Boy Color" sub-folders
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of the [Game Library](concepts/game-library.md) folder.
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In-Game Saves and the Game Boy Advance
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In-Game Saves and the Game Boy Advance
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--------------------------------------
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--------------------------------------
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