Finish the section about Game Boy Color games.

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Tim Allen 2017-08-11 18:42:51 +10:00
parent fe9820481f
commit 59eb05226f
1 changed files with 44 additions and 5 deletions

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@ -60,6 +60,9 @@ This is sometimes referred to as "480i" video.
TODO: https://board.byuu.org/viewtopic.php?p=44758#p44758 TODO: https://board.byuu.org/viewtopic.php?p=44758#p44758
This also affects the PC Engine:
https://board.byuu.org/viewtopic.php?p=44779#p44779
Music and Sound Effect Volume on the Mega Drive Music and Sound Effect Volume on the Mega Drive
----------------------------------------------- -----------------------------------------------
@ -99,18 +102,54 @@ Games for the original Game Boy
came in solid grey cartridges, came in solid grey cartridges,
and only supported four-shade greyscale graphics. and only supported four-shade greyscale graphics.
ROM files for these games ROM files for these games
typically have filenames ending in `*.gb`. typically have filenames ending in `.gb`.
The Game Boy Color played all the original Game Boy games, The Game Boy Color played all the original Game Boy games,
but extended the hardware to support colour graphics. but extended the hardware to support colour graphics.
Games that required Games that required
the extra hardware in the Game Boy Color the extra hardware in the Game Boy Color
came in transparent cartridges. came in transparent cartridges,
and had a slightly different shape
to prevent them from being used in original Game Boys..
ROM files for these games ROM files for these games
typically have filenames ending in `*.gbc`. typically have filenames ending in `.gbc`.
TODO: Rename files before import! However,
Or afterward. there were also some games
that could use colour if it was available,
but would stick to greyscale if it wasn't.
These games came in black cartridges.
ROM files for these games
typically have filenames ending in `.gbc`
(since they are genuinely designed for the Game Boy Color)
or `.gbb`.
Sometimes people ask
for higan to include these backwards-compatible Game Boy Color games
when asking for a Game Boy game to load.
However,
this would make higan much more complex
for not much benefit:
it's just the same game as in Color mode,
but with bits chopped off.
You might as well play backward-compatible games
in Game Boy Color mode
and get the full experience the developers intended.
If you really, really want to see
what a particular game's backward-compatible mode looked like,
change the filename to end with `.gb`
(instead of `.gbc` or `.gbb`)
before [importing it](guides/import.md).
If you want to experiment
with loading in-game saves from colour-mode in monochrome mode
or vice-versa,
you can import the game once with `.gb`
and once with `.gbc`,
then manually copy files between the
[game folders](concepts/game-folders.md)
in the "Game Boy" and "Game Boy Color" sub-folders
of the [Game Library](concepts/game-library.md) folder.
In-Game Saves and the Game Boy Advance In-Game Saves and the Game Boy Advance
-------------------------------------- --------------------------------------