mirror of https://github.com/bsnes-emu/bsnes.git
Many typos and grammar fixes from dan1982 on the higan forums.
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@ -53,7 +53,7 @@ higan can use a larger number of files per game.
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For example,
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higan's low-level emulation of Super Famicom co-processors
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often requires [separate firmware files][firmware].
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higan's [MSU-1 support][msu1]
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higan's [MSU-1 feature][msu1]
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supports up to 99 audio tracks per game,
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and higan supports up to 133 save-states per game.
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Thus,
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@ -6,7 +6,7 @@ it creates or updates
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the corresponding game folder in the game library.
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When you use the console sub-menu items
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in [higan's Library menu](../interface/higan.md#the-library-menu),
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it higan shows you the games for that console
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higan shows you the games for that console
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that are already in the library.
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Inside the game library folder
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@ -57,7 +57,7 @@ Moving the game library
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-----------------------
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Moving the game library is a little complicated,
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because there's two parts to it:
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because there are two parts to it:
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telling icarus where to put imported games,
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and telling higan where to find them.
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@ -98,7 +98,7 @@ and homebrew that was never on a physical cartridge to begin with.
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For these games,
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heuristics will always be needed as a fallback,
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but at least if the heuristics are wrong
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the can be overridden.
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they can be overridden.
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Ignoring manifests
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------------------
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@ -88,7 +88,7 @@ for the audio and video drivers to catch up
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if [Synchronize Audio](interface/higan.md#the-settings-menu)
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and [video synchronization][vsync]
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are enabled, respectively.
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If games are running way too fast, here's some things to check:
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If games are running way too fast, here are some things to check:
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- Make sure "Synchronize Audio" is ticked in
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[the Settings menu](interface/higan.md#the-settings-menu)
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@ -101,7 +101,7 @@ If games are running way too fast, here's some things to check:
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tick "Mute Audio" in
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[the Settings menu](interface/higan.md#the-settings-menu)
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- If you can't connect speakers or headphones to your computer,
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you did but it didn't help,
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or you did but it didn't help,
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try enabling the secret [video synchronization][vsync] option.
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[vsync]: #i-see-tearing-when-a-game-scrolls-how-can-i-enable-vsync
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@ -4,7 +4,7 @@ displaying video,
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playing audio,
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and accepting input from game controllers.
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Or rather,
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there's many standards,
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there are many standards,
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and different ones work best
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on different computers.
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Therefore,
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@ -376,7 +376,7 @@ to turn off your Super Famicom,
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insert a game into slot A,
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and try again.
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If you chose a cartridge for slot A,
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higan will yet open another
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higan will open yet another
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filesystem browser
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to let you choose a mini-cartridge for slot B.
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If you press "Cancel" at this point,
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@ -431,7 +431,7 @@ so it needs a boot ROM:
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To import the SGB base cartridge,
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you must copy the required firmware file
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into the same folder.
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into the same folder as the base cartridge.
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Then you may import it just like
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[a regular game](#regular-games).
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@ -12,7 +12,7 @@ The available video shaders are listed in
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the "Video Shaders" sub-menu of
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[the Settings menu](../interface/higan.md#the-settings-menu).
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Which shaders are available depends on
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[video driver](drivers.md#video) higan is configured to use.
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the [video driver](drivers.md#video) higan is configured to use.
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Most drivers only support these shaders:
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- **None**
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@ -27,8 +27,7 @@ Most drivers only support these shaders:
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- **Blur**
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draws each computer pixel according to
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the weighted average colour
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of the four nearest console pixels.
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averaging the colours of the four nearest console pixels,
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of the four nearest console pixels,
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sometimes called "bilinear" scaling.
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This produces unnaturally blurry images.
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@ -125,7 +125,7 @@ how higan reproduces
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the emulated console's audio output.
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**Driver**
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settings affect the
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settings affect
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the current [Audio driver](../guides/drivers.md).
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- **Device** allows you to choose
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