mirror of https://github.com/bsnes-emu/bsnes.git
don't apply color correction for DMG
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f724cbbacd
commit
55412d7093
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@ -202,13 +202,6 @@ void retro_set_environment(retro_environment_t cb)
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{ NULL, 0 },
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};
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cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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static struct retro_variable vars[] = {
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{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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};
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cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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@ -246,7 +239,7 @@ static void check_variables(void)
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var.key = "sameboy_color_correction_mode";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb))
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{
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if (strcmp(var.value, "off") == 0)
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GB_set_color_correction_mode(&gb, GB_COLOR_CORRECTION_DISABLED);
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@ -422,6 +415,21 @@ bool retro_load_game(const struct retro_game_info *info)
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else
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log_cb(RETRO_LOG_INFO, "Rumble environment not supported.\n");
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static struct retro_variable vars_cgb[] = {
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{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ NULL }
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};
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static struct retro_variable vars_dmg[] = {
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ NULL }
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};
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if (GB_is_cgb(&gb))
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, vars_cgb);
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else
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, vars_dmg);
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check_variables();
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return true;
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