mirror of https://github.com/bsnes-emu/bsnes.git
add layout core option
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b573fbcdc4
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52634b8023
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@ -45,7 +45,11 @@ enum model {
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static enum model model = MODEL_AUTO;
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static enum model auto_model = MODEL_CGB;
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static uint32_t *frame_buf;
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enum layout {
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LAYOUT_TOP_DOWN,
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LAYOUT_LEFT_RIGHT
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};
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static uint32_t *frame_buf = NULL;
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static struct retro_log_callback logging;
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@ -56,7 +60,8 @@ static retro_audio_sample_batch_t audio_batch_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static unsigned emulated_gbs = 2;
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static unsigned emulated_devices = 2;
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static unsigned layout = 0;
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signed short soundbuf[1024 * 2];
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@ -242,7 +247,7 @@ void retro_set_video_refresh(retro_video_refresh_t cb)
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void retro_reset(void)
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{
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for (int i = 0; i < emulated_gbs; i++)
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for (int i = 0; i < emulated_devices; i++)
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GB_reset(&gb[i]);
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}
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@ -280,7 +285,7 @@ static void init_for_current_model(void)
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effective_model = auto_model;
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}
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for (i = 0; i < emulated_gbs; i++)
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for (i = 0; i < emulated_devices; i++)
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{
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if (GB_is_inited(&gb[i]))
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GB_switch_model_and_reset(&gb1, effective_model != MODEL_DMG);
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@ -302,7 +307,7 @@ static void init_for_current_model(void)
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snprintf(buf, sizeof(buf), "%s%c%s_boot.bin", retro_system_directory, slash, model_name);
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log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
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for (i = 0; i < emulated_gbs; i++)
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for (i = 0; i < emulated_devices; i++)
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{
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if (GB_load_boot_rom(&gb[i], buf))
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GB_load_boot_rom_from_buffer(&gb[i], boot_code, boot_length);
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@ -446,9 +451,19 @@ static void check_variables(void)
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "enabled") == 0)
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emulated_gbs = 2;
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emulated_devices = 2;
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else
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emulated_gbs = 2;
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emulated_devices = 2;
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}
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var.key = "sameboy_link_layout";
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var.value = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "top-down") == 0)
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layout = LAYOUT_TOP_DOWN;
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else
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layout = LAYOUT_LEFT_RIGHT;
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}
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}
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@ -504,7 +519,7 @@ bool retro_load_game(const struct retro_game_info *info)
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auto_model = (info->path[strlen(info->path) - 1] & ~0x20) == 'C' ? MODEL_CGB : MODEL_DMG;
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init_for_current_model();
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for (int i = 0; i < emulated_gbs; i++)
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for (int i = 0; i < emulated_devices; i++)
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{
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if (GB_load_rom(&gb[i],info->path))
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{
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@ -527,6 +542,7 @@ bool retro_load_game(const struct retro_game_info *info)
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ "sameboy_model", "Emulated Model; Auto|Game Boy|Game Boy Color|Game Boy Advance" },
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{ "sameboy_link", "Link Cable; disabled|enabled" },
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{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
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{ NULL }
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};
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@ -538,7 +554,7 @@ bool retro_load_game(const struct retro_game_info *info)
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void retro_unload_game(void)
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{
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for (int i = 0; i < emulated_gbs; i++)
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for (int i = 0; i < emulated_devices; i++)
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GB_free(&gb[i]);
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}
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