mirror of https://github.com/bsnes-emu/bsnes.git
Match the HLE timings to the LLE timings
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@ -770,12 +770,6 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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/* Todo: find out actual access time of SCX */
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gb->position_in_line = - (gb->io_registers[GB_IO_SCX] & 7) - 8;
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// Todo: unverified timing
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gb->current_lcd_line++;
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if (gb->icd_hreset_callback) {
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gb->icd_hreset_callback(gb);
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}
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if (gb->current_lcd_line == LINES && GB_is_sgb(gb)) {
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display_vblank(gb);
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}
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@ -915,6 +909,12 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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}
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GB_SLEEP(gb, display, 11, LINE_LENGTH - gb->cycles_for_line);
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gb->mode_for_interrupt = 2;
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// Todo: unverified timing
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gb->current_lcd_line++;
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if (gb->icd_hreset_callback) {
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gb->icd_hreset_callback(gb);
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}
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}
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/* Lines 144 - 152 */
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@ -987,7 +987,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->window_disabled_while_active = false;
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gb->current_line = 0;
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// TODO: not the correct timing
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gb->current_lcd_line = -1;
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gb->current_lcd_line = 0;
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if (gb->icd_vreset_callback) {
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gb->icd_vreset_callback(gb);
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}
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