mirror of https://github.com/bsnes-emu/bsnes.git
Turns out the AGB inverts Channel 3’s output
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@ -59,6 +59,11 @@ static void update_sample(GB_gameboy_t *gb, unsigned index, int8_t value, unsign
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unsigned right_volume = (gb->io_registers[GB_IO_NR50] & 7) + 1;
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unsigned right_volume = (gb->io_registers[GB_IO_NR50] & 7) + 1;
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unsigned left_volume = ((gb->io_registers[GB_IO_NR50] >> 4) & 7) + 1;
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unsigned left_volume = ((gb->io_registers[GB_IO_NR50] >> 4) & 7) + 1;
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if (index == GB_WAVE) {
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/* For some reason, channel 3 is inverted on the AGB */
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value ^= 0xF;
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}
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GB_sample_t output;
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GB_sample_t output;
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if (gb->io_registers[GB_IO_NR51] & (1 << index)) {
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if (gb->io_registers[GB_IO_NR51] & (1 << index)) {
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output.right = (0xf - value * 2) * right_volume;
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output.right = (0xf - value * 2) * right_volume;
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