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Slight APU optimization
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@ -64,6 +64,8 @@ static int16_t step_lfsr(uint16_t lfsr, bool uses_7_bit)
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static void GB_apu_run_internal(GB_gameboy_t *gb)
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static void GB_apu_run_internal(GB_gameboy_t *gb)
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{
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{
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uint32_t steps = gb->apu.apu_cycles / (CPU_FREQUENCY/APU_FREQUENCY);
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uint32_t steps = gb->apu.apu_cycles / (CPU_FREQUENCY/APU_FREQUENCY);
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if (!steps) return;
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gb->apu.apu_cycles %= (CPU_FREQUENCY/APU_FREQUENCY);
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gb->apu.apu_cycles %= (CPU_FREQUENCY/APU_FREQUENCY);
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for (uint8_t i = 0; i < 4; i++) {
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for (uint8_t i = 0; i < 4; i++) {
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/* Phase */
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/* Phase */
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