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Madden 96 needs even more time
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@ -647,7 +647,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
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}
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}
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if (gb->sgb->transfer_dest == TRANSFER_BORDER_DATA) {
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gb->sgb->border_animation = 80;
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gb->sgb->border_animation = 88;
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}
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}
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}
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