Update to bsnes v039r21? release.

New WIP.

I added FirebrandX's controller image (let me know if you don't have
the WIP link and want to check it out, FB.)

I also added Derrick's SVG logo for now. The contest thing isn't over
yet, and I like DMM's the best so far (sans the aliasing issues.) But
the auto-resizing to exactly what I want is too nice to pass up. I
think I'm going to require SVG for the final submission at this point.
Side note: Qt supports SVG for auto-scaling, but I use a PNG anyway as
not all Qt libs are going to have SVG support built-in. I still want
SVG for website / print purposes.

For belegdol, I added SDL hat support. It only works with the first
hat, as I figured those four-controller-as-one-device cheapass drivers
might not work well if every single players' hat manipulates the same
controller. You'll have to let me know how it works, since SDL doesn't
detect my joypad's hats.

I'd also like it if someone could test the X-Video RGB support. Anyone
with an RGB overlay surface can do so just by selecting the Xv driver.

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byuu 2009-03-01 11:09:00 +00:00
parent 4d10c36870
commit 45feae8f75

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