mirror of https://github.com/bsnes-emu/bsnes.git
Initial attempt at a README.txt for release archives
This commit is contained in:
parent
9e06857e4d
commit
426de198b7
|
@ -0,0 +1,294 @@
|
|||
|
||||
higan - "Now you're playing with fire!"
|
||||
=======================================
|
||||
|
||||
higan is a multi-system emulator that began development on October 14th, 2004.
|
||||
It currently plays games for the following systems:
|
||||
|
||||
* Nintendo Famicom (NES), Super Famicom (SNES)
|
||||
* Nintendo Game Boy, Game Boy Color + Game Boy Advance
|
||||
* Sega Master System, Game Gear + Mega Drive (Genesis)
|
||||
* NEC PC Engine (TurboGrafx) + SuperGrafx
|
||||
* Bandai WonderSwan + WonderSwan Color
|
||||
|
||||
|
||||
Supported Systems
|
||||
-----------------
|
||||
|
||||
* FreeBSD 10+
|
||||
* Windows 7, 8, 10
|
||||
* Linux 3.2+
|
||||
* OS X 10.7 Lion or above
|
||||
|
||||
You'll need a fast CPU, with clock speed being vastly more important.
|
||||
Dual-core is perfectly adequate, since higan doesn't make significant use
|
||||
of more than one core.
|
||||
|
||||
For Intel, you're looking at a 3.5 GHz Haswell architecture or better,
|
||||
whilst AMD users will want a similarly specced Ryzen build.
|
||||
|
||||
|
||||
Controller Setup
|
||||
----------------
|
||||
|
||||
First, you'll want to configure your controllers. Choose Settings -> Input and
|
||||
pick the system you'd like to configure. If you have two players, or a special
|
||||
game (eg. Mario Paint), you can pick the controller port and device here.
|
||||
|
||||
To assign inputs, double click the name and press the stick or button on your
|
||||
controller. You can have multiple assignments, for example both keyboard and
|
||||
joypad. The Erase button clears the assignments for one input; Reset clears
|
||||
them all in one go.
|
||||
|
||||
(Normally you only need to do this once. But because of how USB works,
|
||||
it's impossible to tell identical controllers apart. This means if you move
|
||||
one to another port, it counts as a new device, and you'll have to reassign
|
||||
the buttons or move it back.)
|
||||
|
||||
|
||||
Loading Games
|
||||
-------------
|
||||
|
||||
After this you can go to Library -> Load ROM File and select a game. higan
|
||||
adds it to your library, and it should start immediately. (Game Boy Advance
|
||||
titles need one more step; please see the FAQ below.)
|
||||
|
||||
To add games en masse, you can use Library -> Import ROM Files. This opens
|
||||
icarus, where you can choose a folder of ROMs, then select the ones you want
|
||||
to import.
|
||||
|
||||
In both cases, if you choose a system under the Library submenus, all games
|
||||
added will show up in a file browser under the Emulation folder in your user
|
||||
profile. The path can be changed under Settings -> Advanced if desired.
|
||||
|
||||
|
||||
Controller Ports
|
||||
----------------
|
||||
|
||||
If you're emulating a console, you need to plug the controllers in, since
|
||||
there's no connection by default.
|
||||
|
||||
Usually this means selecting eg. Super Famicom -> Controller Port 1 -> Gamepad,
|
||||
for example. However, some games require other peripherals like the SNES Mouse.
|
||||
|
||||
|
||||
Troubleshooting & FAQ
|
||||
---------------------
|
||||
|
||||
Q: What's the Library?
|
||||
|
||||
A: higan loads folders containing all the files needed to run the game.
|
||||
Odds are you have PC games and music albums organised the same way.
|
||||
This does mean that to play the games, you have to import them first.
|
||||
|
||||
If you're familiar with iTunes or Steam, you already know how this works!
|
||||
|
||||
|
||||
Q: Importing vs. loading? What's the difference?
|
||||
|
||||
A: The "Library -> Load ROM File" menu is a shortcut. It adds the game to your
|
||||
library, then opens it without the manual import process.
|
||||
|
||||
However, if you have lots of games to add at once, you'll want
|
||||
"Import ROM Files" instead.
|
||||
|
||||
|
||||
Q: Why's higan say I'm missing a file ("Game Boy Advance.sys/bios.rom")?
|
||||
|
||||
A: This is the ROM for the startup screen you see when you switch on the
|
||||
Game Boy Advance. Games require it to run, but like other ROMs, it's
|
||||
copyrighted and therefore not provided with higan.
|
||||
|
||||
Having acquired a copy, you'll have to drop it in the requested folder,
|
||||
then rename it to bios.rom.
|
||||
|
||||
|
||||
Q: Where are the games imported? Where did all my save files go?
|
||||
|
||||
A: Check the path under Settings -> Advanced. On Windows it'll probably be
|
||||
something like C:\Users\<name>\Emulation, organised by system. The saves
|
||||
are typically named save.ram.
|
||||
|
||||
|
||||
Q: Where can I find the settings?
|
||||
|
||||
A: There's a few possible locations for settings.bml.
|
||||
|
||||
1) In the same folder as the higan executable.
|
||||
|
||||
2) In the older location if you previously installed higan:
|
||||
|
||||
C:\Users\<name>\AppData\Roaming\higan (Windows)
|
||||
/home/<name>/.config/higan (BSD, Linux)
|
||||
|
||||
3) In the new location (created if the others aren't found):
|
||||
|
||||
C:\Users\<name>\AppData\Local\higan (Windows)
|
||||
/home/<name>/.local/share/higan (BSD, Linux)
|
||||
/Users/<name>/Library/Application Support/higan (Mac)
|
||||
|
||||
higan checks these in order, so you can make a portable install if you like.
|
||||
|
||||
(macOS normally hides the Library folder. To open it, switch to Finder,
|
||||
hold the Option key and select Go -> Library from the menu.)
|
||||
|
||||
|
||||
Q: I set up my gamepads, but they don't work!
|
||||
|
||||
A: Try configuring the ports found in the system menu (eg.
|
||||
Super Famicom -> Controller Port 1 -> Gamepad). Like a real console,
|
||||
fresh higan installs come without any controllers plugged in.
|
||||
|
||||
|
||||
Q: I upgraded higan, why do I get a black screen? What's "Ignore Manifests?"
|
||||
|
||||
A: higan looks at a file called "manifest.bml" to get the information needed
|
||||
to run each game. However, the format has changed over time, making older
|
||||
manifests incompatible with newer higan releases.
|
||||
|
||||
If you tick "Settings -> Advanced -> Ignore Manifests," you might find this
|
||||
resolves the problem. This can be useful for developers and testers.
|
||||
However, it breaks a few titles that require manifests to work!
|
||||
|
||||
Should you find yourself in this situation, consider removing manifest.bml.
|
||||
|
||||
(By default, no manifests are created; higan looks at the files in the
|
||||
game folder, and with the help of a database, tries to regenerate the
|
||||
correct one each time you load the game.)
|
||||
|
||||
|
||||
Q: I have "Ignore Manifests" ticked, but the game won't run?
|
||||
|
||||
A: A few games have especially quirky setups that require manifests for
|
||||
the time being, so you'll need to untick this option:
|
||||
|
||||
* Far East of Eden: Tengai Makyou Zero (English translation only)
|
||||
* Campus Challenge '92
|
||||
* PowerFest '94
|
||||
|
||||
|
||||
Q: Why's the audio lag, stutter, distort, or sound robotic?
|
||||
|
||||
A: If you have an Atom, certain Celeron models, or an older AMD processor
|
||||
(or even an especially old Intel such as a Core 2 Duo)... then these aren't
|
||||
fast enough, sorry. :(
|
||||
|
||||
Try going into the Settings -> Advanced menu, then pick a different audio
|
||||
driver and restart higan. WASAPI can be fussy on some devices.
|
||||
|
||||
Select Settings -> Audio and experiment with the latency. Larger values
|
||||
should be more reliable, with the downside of laggier game controls.
|
||||
|
||||
Occasionally software that hooks into the system or other apps, for example
|
||||
mouse settings panels, can cause lag and other problems.
|
||||
|
||||
Because higan is CPU-intensive and single-threaded, it can interact badly
|
||||
with video capture which is yet another burden on the system. If you're
|
||||
trying to stream or broadcast, and you have Windows 7, consider disabling
|
||||
DWM. Also, look up how to configure hardware encoding (eg. QuickSync).
|
||||
|
||||
|
||||
Q: Can I get smoother video?
|
||||
|
||||
A: Try Settings -> Video -> Exclusive mode, then switch to fullscreen. This
|
||||
currently requires the Direct3D video driver under Settings -> Advanced
|
||||
in order to work.
|
||||
|
||||
(Exclusive fullscreen is pretty experimental at the moment.
|
||||
There are cases where it fails badly, so save your work!)
|
||||
|
||||
Exclusive mode will normally yield what's known as "tearing." If this
|
||||
bothers you, there's an alternative... albeit one with serious gotchas,
|
||||
which is why it's hidden away.
|
||||
|
||||
Close higan, then open up settings.bml and look for the following:
|
||||
|
||||
Video
|
||||
Driver:Direct3D
|
||||
Synchronize:false
|
||||
...
|
||||
|
||||
Change false to true, save the file, then start higan and untick
|
||||
Settings -> Synchronize Audio.
|
||||
|
||||
Keep in mind that this setting can and will reduce sound quality, as GPUs
|
||||
and sound cards in modern PCs generally are not synchronised with each
|
||||
other. The second big consideration is that your refresh rate needs to
|
||||
match the game.
|
||||
|
||||
PAL and NTSC titles run at 50 Hz and 60 Hz, respectively. This applies to
|
||||
all console systems. Of the handhelds: Game Boy, Game Boy Color and
|
||||
Game Boy Advance run at 60 Hz, while WonderSwan runs at 75 Hz.
|
||||
|
||||
This means you'll need a monitor that supports these frequencies, set to
|
||||
the appropriate display mode. Not all of them do. If your refresh rate
|
||||
doesn't match, games will run at the wrong speed.
|
||||
|
||||
|
||||
Online Resources
|
||||
----------------
|
||||
|
||||
Official homepage + forum:
|
||||
|
||||
https://byuu.org/emulation/higan
|
||||
https://board.byuu.org/viewforum.php?f=4
|
||||
|
||||
Unoffical source code repository + documentation:
|
||||
|
||||
https://gitlab.com/higan/higan
|
||||
https://higan.readthedocs.io
|
||||
|
||||
Info on game folders and firmware:
|
||||
|
||||
https://byuu.org/emulation/higan/game-paks
|
||||
https://byuu.org/emulation/higan/firmware
|
||||
|
||||
Donations:
|
||||
|
||||
https://patreon.com/byuu
|
||||
|
||||
Commercial use:
|
||||
|
||||
https://byuu.org/emulation/higan/licensing
|
||||
|
||||
|
||||
Credits
|
||||
-------
|
||||
|
||||
Original author:
|
||||
|
||||
byuu
|
||||
|
||||
We'd like to acknowledge many invaluable contributions made to higan
|
||||
by the following individuals:
|
||||
|
||||
Andreas Naive Hendricks266 Overload
|
||||
Ange Albertini hex_usr p4plus2
|
||||
anomie jchadwick quequotion
|
||||
AWJ Jonas Quinn RedDwarf
|
||||
Bisqwit kode54 Richard Bannister
|
||||
blargg krom Ryphecha
|
||||
Ćukasz Krawczyk Lioncash segher
|
||||
Cydrak Lord Nightmare Sintendo
|
||||
Danish lowkey SuperMikeMan
|
||||
DMV27 MerryMage tetsuo55
|
||||
Dr. Decapitator Matthew Callis TmEE
|
||||
endrift mightymo TRAC
|
||||
Fatbag Nach wareya
|
||||
FitzRoy ncbncb zones
|
||||
gekkio neviksti
|
||||
GIGO OV2
|
||||
|
||||
It's been a long, wild ride... apologies to anyone we've missed!
|
||||
|
||||
For more information, please see:
|
||||
|
||||
https://board.byuu.org/viewtopic.php?f=4&t=1631&p=41575#p41575
|
||||
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
higan is provided under the GNU General Public License, version 3.
|
||||
However, certain libraries may be used under the more permissive ISC license.
|
||||
Please see LICENSE.txt for details.
|
Loading…
Reference in New Issue