mirror of https://github.com/bsnes-emu/bsnes.git
Document the "soft reset" functionality.
This was added in v105r01, but I forgot about it until now. :/
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@ -315,6 +315,13 @@ instead of the emulated console.
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If your PC struggles to hit "real time"
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If your PC struggles to hit "real time"
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(60fps for most emulated consoles),
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(60fps for most emulated consoles),
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this likely won't have any effect.
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this likely won't have any effect.
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- **Soft Reset** restarts the emulated console's CPU
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while leaving the console's memory untouched,
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just like the "Soft Reset" menu item
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in [the console menu](higan.md#the-console-menu).
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This hotkey does nothing
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when the "Soft Reset" item
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does not appear in the console menu.
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- **Power Cycle** turns the emulated console off and back on
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- **Power Cycle** turns the emulated console off and back on
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(a "hard reset"),
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(a "hard reset"),
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just like the "Power Cycle" menu item
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just like the "Power Cycle" menu item
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@ -91,6 +91,27 @@ This option allows the same program
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to control the emulated SNES,
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to control the emulated SNES,
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for development or testing.
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for development or testing.
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**Soft Reset**
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restarts the emulated console's CPU
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while leaving the console's memory untouched,
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like pressing the "reset" button
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on a physical console.
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This menu item does not appear
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for consoles that did not have a "reset" button,
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like hand-helds.
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It also does not appear for the Sega Master System,
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since that console's reset button is wired up like a controller
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rather than directly attached to the CPU.
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To reset the Master System,
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bind a keyboard or joypad button
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to the "Reset" function
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on the "Controls" controller
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in the "Hardware" port
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of the Sega Master System
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in [higan's Input settings](higan-settings.md#input).
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**Power Cycle**
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**Power Cycle**
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restarts the loaded game
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restarts the loaded game
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as though the emulated console were switched off and on again.
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as though the emulated console were switched off and on again.
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