mirror of https://github.com/bsnes-emu/bsnes.git
Update to v106r44 public beta release:
byuu says (in the public announcement): I'm releasing a beta version of bsnes, for the purpose of gathering feedback and ensuring that the first official release of bsnes is as solid as possible. With the exception of dynamic rate control for automatic audio/video sync, and no pack-in video shaders or cheat code database, it is mostly feature complete. However, please do not form a lasting opinion of bsnes based on this beta.
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@ -18,13 +18,13 @@ static auto CALLBACK Canvas_windowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARA
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}
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}
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if(msg == WM_ERASEBKGND) {
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if(msg == WM_ERASEBKGND) {
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//background is erased during WM_PAINT to prevent flickering
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if(auto self = canvas->self()) self->_paint();
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return true;
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return true;
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}
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}
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if(msg == WM_PAINT) {
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if(msg == WM_PAINT) {
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if(auto self = canvas->self()) self->_paint();
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if(auto self = canvas->self()) self->_paint();
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return true;
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return false;
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}
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}
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if(msg == WM_MOUSEMOVE) {
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if(msg == WM_MOUSEMOVE) {
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