Update to v106r44 public beta release:

byuu says (in the public announcement):

I'm releasing a beta version of bsnes, for the purpose of gathering feedback and
ensuring that the first official release of bsnes is as solid as possible.

With the exception of dynamic rate control for automatic audio/video sync, and
no pack-in video shaders or cheat code database, it is mostly feature complete.
However, please do not form a lasting opinion of bsnes based on this beta.
This commit is contained in:
Tim Allen 2018-06-28 16:35:49 +10:00
parent ec960c5172
commit 40a5fbe605
1 changed files with 2 additions and 2 deletions

View File

@ -18,13 +18,13 @@ static auto CALLBACK Canvas_windowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARA
} }
if(msg == WM_ERASEBKGND) { if(msg == WM_ERASEBKGND) {
//background is erased during WM_PAINT to prevent flickering if(auto self = canvas->self()) self->_paint();
return true; return true;
} }
if(msg == WM_PAINT) { if(msg == WM_PAINT) {
if(auto self = canvas->self()) self->_paint(); if(auto self = canvas->self()) self->_paint();
return true; return false;
} }
if(msg == WM_MOUSEMOVE) { if(msg == WM_MOUSEMOVE) {