mirror of https://github.com/bsnes-emu/bsnes.git
Emulate volume envelope locking
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parent
d50fdc52ea
commit
393269ae1f
48
Core/apu.c
48
Core/apu.c
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@ -333,7 +333,7 @@ static void tick_square_envelope(GB_gameboy_t *gb, enum GB_CHANNELS index)
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{
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uint8_t nrx2 = gb->io_registers[index == GB_SQUARE_1? GB_IO_NR12 : GB_IO_NR22];
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gb->apu.square_channels[index].volume_countdown = nrx2 & 7;
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if (gb->apu.is_square_envelope_locked[index]) return;
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if (!(nrx2 & 7)) return;
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if (gb->cgb_double_speed) {
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if (index == GB_SQUARE_1) {
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@ -344,15 +344,23 @@ static void tick_square_envelope(GB_gameboy_t *gb, enum GB_CHANNELS index)
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}
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}
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if ((nrx2 & 8) && gb->apu.square_channels[index].current_volume < 0xF) {
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gb->apu.square_channels[index].current_volume++;
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if (nrx2 & 8) {
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if (gb->apu.square_channels[index].current_volume < 0xF) {
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gb->apu.square_channels[index].current_volume++;
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}
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else {
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gb->apu.is_square_envelope_locked[index] = true;
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}
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}
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else if (!(nrx2 & 8) && gb->apu.square_channels[index].current_volume > 0) {
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gb->apu.square_channels[index].current_volume--;
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else {
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if (gb->apu.square_channels[index].current_volume > 0) {
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gb->apu.square_channels[index].current_volume--;
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}
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else {
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gb->apu.is_square_envelope_locked[index] = true;
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}
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}
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if (gb->apu.is_active[index]) {
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update_square_sample(gb, index);
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}
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@ -362,20 +370,30 @@ static void tick_noise_envelope(GB_gameboy_t *gb)
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{
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uint8_t nr42 = gb->io_registers[GB_IO_NR42];
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if (gb->apu.is_noise_envelope_locked) return;
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if (!(nr42 & 7)) return;
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if (gb->cgb_double_speed) {
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gb->apu.pcm_mask[0] &= (gb->apu.noise_channel.current_volume << 2) | 0x1F;
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}
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if ((nr42 & 8) && gb->apu.noise_channel.current_volume < 0xF) {
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gb->apu.noise_channel.current_volume++;
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if (nr42 & 8) {
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if (gb->apu.noise_channel.current_volume < 0xF) {
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gb->apu.noise_channel.current_volume++;
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}
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else {
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gb->apu.is_noise_envelope_locked = true;
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}
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}
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else if (!(nr42 & 8) && gb->apu.noise_channel.current_volume > 0) {
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gb->apu.noise_channel.current_volume--;
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else {
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if (gb->apu.noise_channel.current_volume > 0) {
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gb->apu.noise_channel.current_volume--;
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}
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else {
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gb->apu.is_noise_envelope_locked = true;
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}
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}
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if (gb->apu.is_active[GB_NOISE]) {
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update_sample(gb, GB_NOISE,
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(gb->apu.noise_channel.lfsr & 1) ?
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@ -975,6 +993,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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if (value & 0x80) {
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/* Current sample index remains unchanged when restarting channels 1 or 2. It is only reset by
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turning the APU off. */
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gb->apu.is_square_envelope_locked[index] = false;
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if (!gb->apu.is_active[index]) {
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gb->apu.square_channels[index].sample_countdown = (gb->apu.square_channels[index].sample_length ^ 0x7FF) * 2 + 6 - gb->apu.lf_div;
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if (gb->model <= GB_MODEL_CGB_C && gb->apu.lf_div) {
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@ -983,7 +1002,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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}
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else {
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unsigned extra_delay = 0;
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if (gb->model == GB_MODEL_CGB_E /* || gb->model == GB_MODEL_CGB_D */) {
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if (gb->model == GB_MODEL_CGB_E /* || gb->model == GB_MODEL_CGB_D */) {
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if ((!(value & 4) && ((gb->io_registers[reg] & 4) || old_sample_length == 0x3FF)) ||
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(old_sample_length == 0x7FF && gb->apu.square_channels[index].sample_length != 0x7FF)) {
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gb->apu.square_channels[index].current_sample_index++;
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@ -1224,6 +1243,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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case GB_IO_NR44: {
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if (value & 0x80) {
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gb->apu.is_noise_envelope_locked = false;
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if (!GB_is_cgb(gb) && (gb->apu.noise_channel.alignment & 3) != 0) {
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gb->apu.channel_4_dmg_delayed_start = 6;
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}
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@ -126,6 +126,9 @@ typedef struct
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bool channel_4_countdown_reloaded;
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uint8_t channel_4_dmg_delayed_start;
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uint16_t channel1_completed_addend;
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bool is_square_envelope_locked[2];
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bool is_noise_envelope_locked;
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} GB_apu_t;
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typedef enum {
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