mirror of https://github.com/bsnes-emu/bsnes.git
Resolving some comments and clarifying some language
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2
Makefile
2
Makefile
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@ -404,7 +404,7 @@ $(OBJ)/BootROMs/SameBoyLogo.pb12: $(OBJ)/BootROMs/SameBoyLogo.2bpp $(PB12_COMPRE
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$(realpath $(PB12_COMPRESS)) < $< > $@
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$(PB12_COMPRESS): BootROMs/pb12.c
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$(NATIVE_CC) -std=c99 -Wall -Werror $< -o $@ --target=i386-pc-windows
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$(NATIVE_CC) -std=c99 -Wall -Werror $< -o $@
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$(BIN)/BootROMs/agb_boot.bin: BootROMs/cgb_boot.asm
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$(BIN)/BootROMs/cgb_boot_fast.bin: BootROMs/cgb_boot.asm
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25
build-faq.md
25
build-faq.md
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@ -10,30 +10,22 @@ SameBoy on macOS expects you to have SDL2 installed via Brew, and not as a frame
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For the various tools and libraries, follow the below guide to ensure easy, proper configuration for the build environment:
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#### clang
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This may be installed via a Visual Studio installer packages instead of built from source.
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#### SDL Port
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[libsdl2](https://libsdl.org/download-2.0.php) has two separate files that must be downloaded
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1. The `-x86` Runtime Binary (e.g., `SDL2-2.0.12-win32-x86.zip` (as of writing))
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2. The Visual C++ Development Library (e.g., `SDL2-devel-2.0.12-VC.zip` (as of writing))
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For the Runtime Binary, place the extracted `SDL2.dll` into a known folder for later.
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- `C:\SDL2\bin\SDL2.dll` will be used as an example
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For the Visual C++ Development Library, place the extracted files within a known folder for later.
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For [libSDL2](https://libsdl.org/download-2.0.php), download the Visual C++ Development Library pack. Place the extracted files within a known folder for later. Both the `\x86\` and `\include\` paths will be needed.
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The following examples will be referenced later:
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- `C:\SDL2\lib\x86\*`
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- `C:\SDL2\include\*`
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#### Gnuwin
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#### rgbds
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Ensure that this is in %PATH%.
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After downloading [rgbds](https://github.com/bentley/rgbds/releases/), ensure that it is added to the `%PATH%`. This may be done by adding it to the user's or SYSTEM's Environment Variables, or may be added to the command line at compilation time via `set path=%path%;C:\path\to\rgbds`.
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#### GnuWin
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Ensure that the `gnuwin32\bin\` directory is included in `%PATH%`. Like rgbds above, this may instead be manually included on the command line before installation: `set path=%path%;C:\path\to\gnuwin32\bin`.
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If errors arise (i.e., particularly with the `CREATE_PROCESS('usr/bin/mkdir')` calls, also verify that Git for Windows has not been installed with full Linux support. If it has, remove `C:\Program Files\Git\usr\bin` from the SYSTEM %PATH% until after compilation.
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@ -43,12 +35,11 @@ Within a command prompt in the project directory:
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```
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vcvars32
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set path=%path%;C:\SDL2\bin
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set lib=%lib%;C:\SDL2\lib\x86
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set include=%include%;C:\SDL2\include
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make
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```
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Please note that these directories (`C:\SDL2\*`) are the examples given within the "SDL Port" section above. Ensure that your `path`, `lib`, and `include` paths are updated appropriately with the SDL2 downloads.
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Please note that these directories (`C:\SDL2\*`) are the examples given within the "SDL Port" section above. Ensure that your `%PATH%` properly includes `rgbds` and `gnuwin32\bin`, and that the `lib` and `include` paths include the appropriate SDL2 directories.
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#### Error -1073741819
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