mirror of https://github.com/bsnes-emu/bsnes.git
Update to v096r06 release.
byuu says: This WIP finally achieves the vision I've had for icarus. I also fixed a mapping issue with Cx4 that, oddly enough, only caused the "2" from the Mega Man X2 title screen to disappear. [Editor's note - "the vision for icarus" was described in a separate, public forum post: http://board.byuu.org/phpbb3/viewtopic.php?p=20584 Quoting for posterity: icarus is now a full-fledged part of higan, and will be bundled with each higan WIP as well. This will ensure that in the future, the exact version of icarus you need to run higan will be included right along with it. As of this WIP, physical manifest files are now truly and entirely optional. From now on, you can associate your ROM image files with higan's main binary, or drop them directly on top of it, to load and play your games. Furthermore, there are two new menu options that appear under the library menu when icarus is present: - "Load ROM File ..." => gives you a single-file selection dialog to import (and if possible) run the game - "Import ROM Files ..." => gives you a multi-file import dialog with checkboxes to pull in multiple games at once Finally, as before, icarus can generate manifest.bml files for folders that lack them. For people who like the game folder and library system, nothing's changed. Keep using higan as you have been. For people who hate it, you can now use higan like your classic emulators. Treat the "Library->{System Name}" entries as your "favorites" list: the games you actually play. Treat the "Library->Load ROM" as your standard open file dialog in other emulators. And finally, treat "Advanced->Game Library" as your save data path for cheat codes, save states, save RAM, etc. ]
This commit is contained in:
parent
82ec876302
commit
3414c8c8df
|
@ -6,7 +6,7 @@ using namespace nall;
|
||||||
|
|
||||||
namespace Emulator {
|
namespace Emulator {
|
||||||
static const string Name = "higan";
|
static const string Name = "higan";
|
||||||
static const string Version = "096.05";
|
static const string Version = "096.06";
|
||||||
static const string Author = "byuu";
|
static const string Author = "byuu";
|
||||||
static const string License = "GPLv3";
|
static const string License = "GPLv3";
|
||||||
static const string Website = "http://byuu.org/";
|
static const string Website = "http://byuu.org/";
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
auto HitachiDSP::bus_read(uint24 addr) -> uint8 {
|
auto HitachiDSP::bus_read(uint24 addr) -> uint8 {
|
||||||
if((addr & 0x40e000) == 0x006000) { //$00-3f,80-bf:6000-7fff
|
if((addr & 0x40ec00) == 0x006c00) { //$00-3f,80-bf:6c00-6cff,7c00-7cff
|
||||||
return dsp_read(addr, 0x00);
|
return dsp_read(addr, 0x00);
|
||||||
}
|
}
|
||||||
|
if((addr & 0x40e000) == 0x006000) { //$00-3f,80-bf:6000-6bff,7000-7bff
|
||||||
|
return dram_read(addr, 0x00);
|
||||||
|
}
|
||||||
if((addr & 0x408000) == 0x008000) { //$00-3f,80-bf:8000-ffff
|
if((addr & 0x408000) == 0x008000) { //$00-3f,80-bf:8000-ffff
|
||||||
if(rom.size() == 0) return 0x00;
|
if(rom.size() == 0) return 0x00;
|
||||||
addr = ((addr & 0x3f0000) >> 1) | (addr & 0x7fff);
|
addr = ((addr & 0x3f0000) >> 1) | (addr & 0x7fff);
|
||||||
addr = bus.mirror(addr, rom.size());
|
addr = Bus::mirror(addr, rom.size());
|
||||||
return rom.read(addr, 0);
|
return rom.read(addr, 0);
|
||||||
}
|
}
|
||||||
if((addr & 0xf88000) == 0x700000) { //$70-77:0000-7fff
|
if((addr & 0xf88000) == 0x700000) { //$70-77:0000-7fff
|
||||||
|
@ -18,8 +21,11 @@ auto HitachiDSP::bus_read(uint24 addr) -> uint8 {
|
||||||
}
|
}
|
||||||
|
|
||||||
auto HitachiDSP::bus_write(uint24 addr, uint8 data) -> void {
|
auto HitachiDSP::bus_write(uint24 addr, uint8 data) -> void {
|
||||||
if((addr & 0x40e000) == 0x006000) { //$00-3f,80-bf:6000-7fff
|
if((addr & 0x40ec00) == 0x006c00) { //$00-3f,80-bf:6c00-6fff,7c00-7fff
|
||||||
return dsp_write(addr & 0x1fff, data);
|
return dsp_write(addr, data);
|
||||||
|
}
|
||||||
|
if((addr & 0x40e000) == 0x006000) { //$00-3f,80-bf:6000-6bff,7000-7bff
|
||||||
|
return dram_write(addr, data);
|
||||||
}
|
}
|
||||||
if((addr & 0xf88000) == 0x700000) { //$70-77:0000-7fff
|
if((addr & 0xf88000) == 0x700000) { //$70-77:0000-7fff
|
||||||
if(ram.size() == 0) return;
|
if(ram.size() == 0) return;
|
||||||
|
@ -31,7 +37,7 @@ auto HitachiDSP::bus_write(uint24 addr, uint8 data) -> void {
|
||||||
|
|
||||||
auto HitachiDSP::rom_read(uint addr, uint8 data) -> uint8 {
|
auto HitachiDSP::rom_read(uint addr, uint8 data) -> uint8 {
|
||||||
if(co_active() == hitachidsp.thread || regs.halt) {
|
if(co_active() == hitachidsp.thread || regs.halt) {
|
||||||
addr = bus.mirror(addr, rom.size());
|
addr = Bus::mirror(addr, rom.size());
|
||||||
//if(Roms == 2 && mmio.r1f52 == 1 && addr >= (bit::round(rom.size()) >> 1)) return 0x00;
|
//if(Roms == 2 && mmio.r1f52 == 1 && addr >= (bit::round(rom.size()) >> 1)) return 0x00;
|
||||||
return rom.read(addr, data);
|
return rom.read(addr, data);
|
||||||
}
|
}
|
||||||
|
@ -44,12 +50,12 @@ auto HitachiDSP::rom_write(uint addr, uint8 data) -> void {
|
||||||
|
|
||||||
auto HitachiDSP::ram_read(uint addr, uint8 data) -> uint8 {
|
auto HitachiDSP::ram_read(uint addr, uint8 data) -> uint8 {
|
||||||
if(ram.size() == 0) return 0x00; //not open bus
|
if(ram.size() == 0) return 0x00; //not open bus
|
||||||
return ram.read(bus.mirror(addr, ram.size()), data);
|
return ram.read(Bus::mirror(addr, ram.size()), data);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto HitachiDSP::ram_write(uint addr, uint8 data) -> void {
|
auto HitachiDSP::ram_write(uint addr, uint8 data) -> void {
|
||||||
if(ram.size() == 0) return;
|
if(ram.size() == 0) return;
|
||||||
return ram.write(bus.mirror(addr, ram.size()), data);
|
return ram.write(Bus::mirror(addr, ram.size()), data);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto HitachiDSP::dram_read(uint addr, uint8 data) -> uint8 {
|
auto HitachiDSP::dram_read(uint addr, uint8 data) -> uint8 {
|
||||||
|
|
|
@ -23,6 +23,19 @@ Presentation::Presentation() {
|
||||||
loadBootableMedia.append(item);
|
loadBootableMedia.append(item);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
//add icarus menu options -- but only if icarus binary is present
|
||||||
|
if(execute("icarus", "--name").strip() == "icarus") {
|
||||||
|
libraryMenu.append(MenuSeparator());
|
||||||
|
libraryMenu.append(MenuItem().setText("Load ROM File ...").onActivate([&] {
|
||||||
|
audio->clear();
|
||||||
|
if(auto location = execute("icarus", "--import")) {
|
||||||
|
program->loadMedia(location.strip());
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
libraryMenu.append(MenuItem().setText("Import ROM Files ...").onActivate([&] {
|
||||||
|
invoke("icarus");
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
systemMenu.setText("System").setVisible(false);
|
systemMenu.setText("System").setVisible(false);
|
||||||
powerSystem.setText("Power").onActivate([&] { program->powerCycle(); });
|
powerSystem.setText("Power").onActivate([&] { program->powerCycle(); });
|
||||||
|
|
|
@ -9,6 +9,7 @@ struct Presentation : Window {
|
||||||
MenuBar menuBar{this};
|
MenuBar menuBar{this};
|
||||||
Menu libraryMenu{&menuBar};
|
Menu libraryMenu{&menuBar};
|
||||||
vector<MenuItem*> loadBootableMedia;
|
vector<MenuItem*> loadBootableMedia;
|
||||||
|
MenuSeparator librarySeparator;
|
||||||
Menu systemMenu{&menuBar};
|
Menu systemMenu{&menuBar};
|
||||||
MenuItem powerSystem{&systemMenu};
|
MenuItem powerSystem{&systemMenu};
|
||||||
MenuItem resetSystem{&systemMenu};
|
MenuItem resetSystem{&systemMenu};
|
||||||
|
|
|
@ -19,7 +19,7 @@ auto Program::loadRequest(uint id, string filename, bool required) -> void {
|
||||||
|
|
||||||
if(filename == "manifest.bml" && !pathname.find(".sys/")) {
|
if(filename == "manifest.bml" && !pathname.find(".sys/")) {
|
||||||
if(!file::exists(location) || settings["Library/IgnoreManifests"].boolean()) {
|
if(!file::exists(location) || settings["Library/IgnoreManifests"].boolean()) {
|
||||||
if(auto manifest = execute("icarus", "-m", pathname)) {
|
if(auto manifest = execute("icarus", "--manifest", pathname)) {
|
||||||
memorystream stream{(const uint8*)manifest.data(), manifest.size()};
|
memorystream stream{(const uint8*)manifest.data(), manifest.size()};
|
||||||
return emulator->load(id, stream);
|
return emulator->load(id, stream);
|
||||||
}
|
}
|
||||||
|
|
|
@ -73,8 +73,13 @@ Program::Program(lstring args) {
|
||||||
presentation->toggleFullScreen();
|
presentation->toggleFullScreen();
|
||||||
} else {
|
} else {
|
||||||
auto location = argument;
|
auto location = argument;
|
||||||
if(file::exists(location)) location = dirname(location);
|
if(directory::exists(location)) {
|
||||||
if(directory::exists(location)) loadMedia(location);
|
loadMedia(location);
|
||||||
|
} else if(file::exists(location)) {
|
||||||
|
if(auto result = execute("icarus", "--import", location)) {
|
||||||
|
loadMedia(result.strip());
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,7 +37,7 @@ install:
|
||||||
ifeq ($(platform),macosx)
|
ifeq ($(platform),macosx)
|
||||||
cp -r out/icarus.app /Applications/icarus.app
|
cp -r out/icarus.app /Applications/icarus.app
|
||||||
else
|
else
|
||||||
if [ -f ./icarus ]; then cp ./icarus $(prefix)/bin/icarus; fi
|
if [ -f out/icarus ]; then cp out/icarus $(prefix)/bin/icarus; fi
|
||||||
endif
|
endif
|
||||||
|
|
||||||
uninstall:
|
uninstall:
|
||||||
|
|
|
@ -31,7 +31,7 @@ auto Icarus::bsMemoryManifest(vector<uint8>& buffer, string location) -> string
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::bsMemoryImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::bsMemoryImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "BS Memory/", name, ".bs/"};
|
string target{settings["Library/Location"].text(), "BS Memory/", name, ".bs/"};
|
||||||
|
@ -43,5 +43,5 @@ auto Icarus::bsMemoryImport(vector<uint8>& buffer, string location) -> bool {
|
||||||
|
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "program.rom"}, buffer);
|
file::write({target, "program.rom"}, buffer);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -12,14 +12,14 @@ auto Icarus::error() const -> string {
|
||||||
return errorMessage;
|
return errorMessage;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::success() -> bool {
|
auto Icarus::success(string location) -> string {
|
||||||
errorMessage = "";
|
errorMessage = "";
|
||||||
return true;
|
return location;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::failure(string message) -> bool {
|
auto Icarus::failure(string message) -> string {
|
||||||
errorMessage = message;
|
errorMessage = message;
|
||||||
return false;
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::manifest(string location) -> string {
|
auto Icarus::manifest(string location) -> string {
|
||||||
|
@ -38,7 +38,7 @@ auto Icarus::manifest(string location) -> string {
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::import(string location) -> bool {
|
auto Icarus::import(string location) -> string {
|
||||||
location.transform("\\", "/").rtrim("/");
|
location.transform("\\", "/").rtrim("/");
|
||||||
if(!file::exists(location)) return failure("file does not exist");
|
if(!file::exists(location)) return failure("file does not exist");
|
||||||
if(!file::readable(location)) return failure("file is unreadable");
|
if(!file::readable(location)) return failure("file is unreadable");
|
||||||
|
|
|
@ -3,49 +3,49 @@ struct Icarus {
|
||||||
Icarus();
|
Icarus();
|
||||||
|
|
||||||
auto error() const -> string;
|
auto error() const -> string;
|
||||||
auto success() -> bool;
|
auto success(string location) -> string;
|
||||||
auto failure(string message) -> bool;
|
auto failure(string message) -> string;
|
||||||
|
|
||||||
auto manifest(string location) -> string;
|
auto manifest(string location) -> string;
|
||||||
auto import(string location) -> bool;
|
auto import(string location) -> string;
|
||||||
|
|
||||||
auto concatenate(vector<uint8>& output, string location) -> void;
|
auto concatenate(vector<uint8>& output, string location) -> void;
|
||||||
|
|
||||||
//famicom.cpp
|
//famicom.cpp
|
||||||
auto famicomManifest(string location) -> string;
|
auto famicomManifest(string location) -> string;
|
||||||
auto famicomManifest(vector<uint8>& buffer, string location, uint* prgrom = nullptr, uint* chrrom = nullptr) -> string;
|
auto famicomManifest(vector<uint8>& buffer, string location, uint* prgrom = nullptr, uint* chrrom = nullptr) -> string;
|
||||||
auto famicomImport(vector<uint8>& buffer, string location) -> bool;
|
auto famicomImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//super-famicom.cpp
|
//super-famicom.cpp
|
||||||
auto superFamicomManifest(string location) -> string;
|
auto superFamicomManifest(string location) -> string;
|
||||||
auto superFamicomManifest(vector<uint8>& buffer, string location, bool* firmwareAppended = nullptr) -> string;
|
auto superFamicomManifest(vector<uint8>& buffer, string location, bool* firmwareAppended = nullptr) -> string;
|
||||||
auto superFamicomManifestScan(vector<Markup::Node>& roms, Markup::Node node) -> void;
|
auto superFamicomManifestScan(vector<Markup::Node>& roms, Markup::Node node) -> void;
|
||||||
auto superFamicomImport(vector<uint8>& buffer, string location) -> bool;
|
auto superFamicomImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//game-boy.cpp
|
//game-boy.cpp
|
||||||
auto gameBoyManifest(string location) -> string;
|
auto gameBoyManifest(string location) -> string;
|
||||||
auto gameBoyManifest(vector<uint8>& buffer, string location) -> string;
|
auto gameBoyManifest(vector<uint8>& buffer, string location) -> string;
|
||||||
auto gameBoyImport(vector<uint8>& buffer, string location) -> bool;
|
auto gameBoyImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//game-boy-color.cpp
|
//game-boy-color.cpp
|
||||||
auto gameBoyColorManifest(string location) -> string;
|
auto gameBoyColorManifest(string location) -> string;
|
||||||
auto gameBoyColorManifest(vector<uint8>& buffer, string location) -> string;
|
auto gameBoyColorManifest(vector<uint8>& buffer, string location) -> string;
|
||||||
auto gameBoyColorImport(vector<uint8>& buffer, string location) -> bool;
|
auto gameBoyColorImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//game-boy-advance.cpp
|
//game-boy-advance.cpp
|
||||||
auto gameBoyAdvanceManifest(string location) -> string;
|
auto gameBoyAdvanceManifest(string location) -> string;
|
||||||
auto gameBoyAdvanceManifest(vector<uint8>& buffer, string location) -> string;
|
auto gameBoyAdvanceManifest(vector<uint8>& buffer, string location) -> string;
|
||||||
auto gameBoyAdvanceImport(vector<uint8>& buffer, string location) -> bool;
|
auto gameBoyAdvanceImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//bs-memory.cpp
|
//bs-memory.cpp
|
||||||
auto bsMemoryManifest(string location) -> string;
|
auto bsMemoryManifest(string location) -> string;
|
||||||
auto bsMemoryManifest(vector<uint8>& buffer, string location) -> string;
|
auto bsMemoryManifest(vector<uint8>& buffer, string location) -> string;
|
||||||
auto bsMemoryImport(vector<uint8>& buffer, string location) -> bool;
|
auto bsMemoryImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
//sufami-turbo.cpp
|
//sufami-turbo.cpp
|
||||||
auto sufamiTurboManifest(string location) -> string;
|
auto sufamiTurboManifest(string location) -> string;
|
||||||
auto sufamiTurboManifest(vector<uint8>& buffer, string location) -> string;
|
auto sufamiTurboManifest(vector<uint8>& buffer, string location) -> string;
|
||||||
auto sufamiTurboImport(vector<uint8>& buffer, string location) -> bool;
|
auto sufamiTurboImport(vector<uint8>& buffer, string location) -> string;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
string errorMessage;
|
string errorMessage;
|
||||||
|
|
|
@ -37,7 +37,7 @@ auto Icarus::famicomManifest(vector<uint8>& buffer, string location, uint* prgro
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::famicomImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::famicomImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Famicom/", name, ".fc/"};
|
string target{settings["Library/Location"].text(), "Famicom/", name, ".fc/"};
|
||||||
|
@ -52,7 +52,7 @@ auto Icarus::famicomImport(vector<uint8>& buffer, string location) -> bool {
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "ines.rom"}, buffer.data(), 16);
|
file::write({target, "ines.rom"}, buffer.data(), 16);
|
||||||
file::write({target, "program.rom"}, buffer.data() + 16, prgrom);
|
file::write({target, "program.rom"}, buffer.data() + 16, prgrom);
|
||||||
if(!chrrom) return success();
|
if(!chrrom) return success(target);
|
||||||
file::write({target, "character.rom"}, buffer.data() + 16 + prgrom, chrrom);
|
file::write({target, "character.rom"}, buffer.data() + 16 + prgrom, chrrom);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,7 @@ auto Icarus::gameBoyAdvanceManifest(vector<uint8>& buffer, string location) -> s
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::gameBoyAdvanceImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::gameBoyAdvanceImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Game Boy Advance/", name, ".gba/"};
|
string target{settings["Library/Location"].text(), "Game Boy Advance/", name, ".gba/"};
|
||||||
|
@ -43,5 +43,5 @@ auto Icarus::gameBoyAdvanceImport(vector<uint8>& buffer, string location) -> boo
|
||||||
|
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "program.rom"}, buffer);
|
file::write({target, "program.rom"}, buffer);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,7 @@ auto Icarus::gameBoyColorManifest(vector<uint8>& buffer, string location) -> str
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::gameBoyColorImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::gameBoyColorImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Game Boy Color/", name, ".gbc/"};
|
string target{settings["Library/Location"].text(), "Game Boy Color/", name, ".gbc/"};
|
||||||
|
@ -43,5 +43,5 @@ auto Icarus::gameBoyColorImport(vector<uint8>& buffer, string location) -> bool
|
||||||
|
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "program.rom"}, buffer);
|
file::write({target, "program.rom"}, buffer);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,7 @@ auto Icarus::gameBoyManifest(vector<uint8>& buffer, string location) -> string {
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::gameBoyImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::gameBoyImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Game Boy/", name, ".gb/"};
|
string target{settings["Library/Location"].text(), "Game Boy/", name, ".gb/"};
|
||||||
|
@ -43,5 +43,5 @@ auto Icarus::gameBoyImport(vector<uint8>& buffer, string location) -> bool {
|
||||||
|
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "program.rom"}, buffer);
|
file::write({target, "program.rom"}, buffer);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,7 +31,7 @@ auto Icarus::sufamiTurboManifest(vector<uint8>& buffer, string location) -> stri
|
||||||
return markup;
|
return markup;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::sufamiTurboImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::sufamiTurboImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Sufami Turbo/", name, ".st/"};
|
string target{settings["Library/Location"].text(), "Sufami Turbo/", name, ".st/"};
|
||||||
|
@ -43,5 +43,5 @@ auto Icarus::sufamiTurboImport(vector<uint8>& buffer, string location) -> bool {
|
||||||
|
|
||||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||||
file::write({target, "program.rom"}, buffer);
|
file::write({target, "program.rom"}, buffer);
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -45,7 +45,7 @@ auto Icarus::superFamicomManifestScan(vector<Markup::Node>& roms, Markup::Node n
|
||||||
for(auto leaf : node) superFamicomManifestScan(roms, leaf);
|
for(auto leaf : node) superFamicomManifestScan(roms, leaf);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto Icarus::superFamicomImport(vector<uint8>& buffer, string location) -> bool {
|
auto Icarus::superFamicomImport(vector<uint8>& buffer, string location) -> string {
|
||||||
auto name = prefixname(location);
|
auto name = prefixname(location);
|
||||||
auto source = pathname(location);
|
auto source = pathname(location);
|
||||||
string target{settings["Library/Location"].text(), "Super Famicom/", name, ".sfc/"};
|
string target{settings["Library/Location"].text(), "Super Famicom/", name, ".sfc/"};
|
||||||
|
@ -81,5 +81,5 @@ auto Icarus::superFamicomImport(vector<uint8>& buffer, string location) -> bool
|
||||||
file::write({target, name}, firmware);
|
file::write({target, name}, firmware);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return success();
|
return success(target);
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,11 +41,35 @@ Icarus icarus;
|
||||||
|
|
||||||
#include <nall/main.hpp>
|
#include <nall/main.hpp>
|
||||||
auto nall::main(lstring args) -> void {
|
auto nall::main(lstring args) -> void {
|
||||||
if(args.size() == 3 && args[1] == "-m") {
|
if(args.size() == 2 && args[1] == "--name") {
|
||||||
if(!directory::exists(args[2])) return print("error: directory not found\n");
|
return print("icarus");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(args.size() == 3 && args[1] == "--manifest" && directory::exists(args[2])) {
|
||||||
return print(icarus.manifest(args[2]));
|
return print(icarus.manifest(args[2]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(args.size() == 3 && args[1] == "--import" && file::exists(args[2])) {
|
||||||
|
if(string target = icarus.import(args[2])) {
|
||||||
|
return print(target, "\n");
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(args.size() == 2 && args[1] == "--import") {
|
||||||
|
if(string source = BrowserDialog()
|
||||||
|
.setTitle("Load ROM Image")
|
||||||
|
.setPath(settings["icarus/Path"].text())
|
||||||
|
.setFilters("ROM Files|*.fc:*.nes:*.sfc:*.smc:*.gb:*.gbc:*.gba:*.bs:*.st:*.zip")
|
||||||
|
.openFile()) {
|
||||||
|
if(string target = icarus.import(source)) {
|
||||||
|
settings["icarus/Path"].setValue(pathname(source));
|
||||||
|
return print(target, "\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
new ScanDialog;
|
new ScanDialog;
|
||||||
new SettingsDialog;
|
new SettingsDialog;
|
||||||
new ImportDialog;
|
new ImportDialog;
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
<plist version="1.0">
|
<plist version="1.0">
|
||||||
<dict>
|
<dict>
|
||||||
|
<key>CFBundleIdentifier</key>
|
||||||
|
<string>org.byuu.icarus</string>
|
||||||
<key>CFBundleDisplayName</key>
|
<key>CFBundleDisplayName</key>
|
||||||
<string>icarus</string>
|
<string>icarus</string>
|
||||||
<key>CFBundleExecutable</key>
|
<key>CFBundleExecutable</key>
|
||||||
|
@ -10,5 +12,9 @@
|
||||||
<key>CFBundleIconFile</key>
|
<key>CFBundleIconFile</key>
|
||||||
<string>icarus.icns</string>
|
<string>icarus.icns</string>
|
||||||
-->
|
-->
|
||||||
|
<key>NSHighResolutionCapable</key>
|
||||||
|
<true/>
|
||||||
|
<key>NSSupportsAutomaticGraphicsSwitching</key>
|
||||||
|
<true/>
|
||||||
</dict>
|
</dict>
|
||||||
</plist>
|
</plist>
|
||||||
|
|
Loading…
Reference in New Issue