mirror of https://github.com/bsnes-emu/bsnes.git
Document some revision differences
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@ -381,7 +381,10 @@ void GB_apu_run(GB_gameboy_t *gb)
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if (gb->model == GB_MODEL_CGB_C) {
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/* Todo: This was confirmed to happen on a CGB-C. This may or may not happen on pre-CGB models.
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Because this degrades audio quality, and testing this on a pre-CGB device requires audio records,
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I'll assume these devices are innocent until proven guilty. */
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I'll assume these devices are innocent until proven guilty.
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Also happens on CGB-B, but not on CGB-D.
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*/
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gb->apu.current_lfsr_sample &= gb->apu.previous_lfsr_sample;
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}
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gb->apu.previous_lfsr_sample = gb->apu.noise_channel.lfsr & 1;
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@ -447,7 +447,7 @@ static void reset_ram(GB_gameboy_t *gb)
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{
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switch (gb->model) {
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case GB_MODEL_CGB_E:
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default:
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case GB_MODEL_AGB: /* Unverified */
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for (unsigned i = 0; i < gb->ram_size; i++) {
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gb->ram[i] = (random() & 0xFF);
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}
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16
Core/gb.h
16
Core/gb.h
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@ -22,24 +22,22 @@
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#define GB_STRUCT_VERSION 13
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typedef enum {
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#ifdef GB_INTERNAL
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GB_MODEL_FAMILY_MASK = 0xF00,
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GB_MODEL_DMG_FAMILY = 0x000,
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#define GB_MODEL_FAMILY_MASK 0xF00
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#define GB_MODEL_DMG_FAMILY 0x000
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#define GB_MODEL_MGB_FAMILY 0x100
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#define GB_MODEL_CGB_FAMILY 0x200
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#endif
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typedef enum {
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// GB_MODEL_DMG_0 = 0x000,
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// GB_MODEL_DMG_A = 0x001,
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GB_MODEL_DMG_B = 0x002,
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// GB_MODEL_DMG_C = 0x003,
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// GB_MODEL_SGB = 0x004,
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#ifdef GB_INTERNAL
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GB_MODEL_MGB_FAMILY = 0x100,
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#endif
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// GB_MODEL_MGB = 0x100,
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// GB_MODEL_SGB2 = 0x101,
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#ifdef GB_INTERNAL
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GB_MODEL_CGB_FAMILY = 0x200,
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#endif
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// GB_MODEL_CGB_0 = 0x200,
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// GB_MODEL_CGB_A = 0x201,
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// GB_MODEL_CGB_B = 0x202,
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@ -252,12 +252,25 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
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case GB_MODEL_CGB_E:
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case GB_MODEL_AGB:
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return (addr & 0xF0) | ((addr >> 4) & 0xF);
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/*
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case GB_MODEL_CGB_D:
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if (addr > 0xfec0) {
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addr |= 0xf0;
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}
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return gb->extra_oam[addr - 0xfea0];
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*/
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case GB_MODEL_CGB_C:
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/*
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case GB_MODEL_CGB_B:
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case GB_MODEL_CGB_A:
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case GB_MODEL_CGB_0:
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*/
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addr &= ~0x18;
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return gb->extra_oam[addr - 0xfea0];
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default:
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case GB_MODEL_DMG_B:
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;
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}
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}
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@ -544,11 +557,26 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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gb->oam[addr & 0xFF] = value;
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}
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switch (gb->model) {
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/*
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case GB_MODEL_CGB_D:
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if (addr > 0xfec0) {
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addr |= 0xf0;
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}
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gb->extra_oam[addr - 0xfea0] = value;
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break;
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*/
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case GB_MODEL_CGB_C:
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/*
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case GB_MODEL_CGB_B:
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case GB_MODEL_CGB_A:
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case GB_MODEL_CGB_0:
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*/
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addr &= ~0x18;
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gb->extra_oam[addr - 0xfea0] = value;
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break;
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default:
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case GB_MODEL_DMG_B:
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case GB_MODEL_CGB_E:
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case GB_MODEL_AGB:
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break;
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}
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return;
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