From 2ca550273a1006f7be3f9da308c703e9973f7ae6 Mon Sep 17 00:00:00 2001 From: Lior Halphon Date: Thu, 21 Sep 2017 18:18:10 +0300 Subject: [PATCH] Fixed dmg_sound-5 --- Core/apu.c | 34 ++++++++++++++++++++++------------ Core/apu.h | 2 ++ 2 files changed, 24 insertions(+), 12 deletions(-) diff --git a/Core/apu.c b/Core/apu.c index 53286858..8935533b 100755 --- a/Core/apu.c +++ b/Core/apu.c @@ -108,11 +108,11 @@ static void render(GB_gameboy_t *gb) static uint16_t new_sweep_sample_legnth(GB_gameboy_t *gb) { - uint16_t delta = gb->apu.square_channels[GB_SQUARE_1].sample_length >> (gb->io_registers[GB_IO_NR10] & 7); + uint16_t delta = gb->apu.shadow_sweep_sample_legnth >> (gb->io_registers[GB_IO_NR10] & 7); if (gb->io_registers[GB_IO_NR10] & 8) { - return gb->apu.square_channels[GB_SQUARE_1].sample_length - delta; + return gb->apu.shadow_sweep_sample_legnth - delta; } - return gb->apu.square_channels[GB_SQUARE_1].sample_length + delta; + return gb->apu.shadow_sweep_sample_legnth + delta; } void GB_apu_div_event(GB_gameboy_t *gb) @@ -206,12 +206,16 @@ void GB_apu_div_event(GB_gameboy_t *gb) if (gb->apu.square_sweep_countdown) { if (!--gb->apu.square_sweep_countdown) { if ((gb->io_registers[GB_IO_NR10] & 0x70) && (gb->io_registers[GB_IO_NR10] & 0x07)) { - gb->apu.square_channels[GB_SQUARE_1].sample_length = gb->apu.new_sweep_sample_legnth; + gb->apu.square_channels[GB_SQUARE_1].sample_length = + gb->apu.shadow_sweep_sample_legnth = + gb->apu.new_sweep_sample_legnth; + } + + if (gb->io_registers[GB_IO_NR10] & 0x70) { + /* Recalculation and overflow check only occurs after a delay */ + gb->apu.square_sweep_calculate_countdown = 0x13 - gb->apu.lf_div; } - /* Recalculation and overflow check only occurs after a delay */ - gb->apu.square_sweep_calculate_countdown = 0x13 - gb->apu.lf_div; - gb->apu.square_channels[GB_SQUARE_1].sample_length &= 0x7FF; gb->apu.square_sweep_countdown = ((gb->io_registers[GB_IO_NR10] >> 4) & 7); if (!gb->apu.square_sweep_countdown) gb->apu.square_sweep_countdown = 8; } @@ -241,8 +245,9 @@ void GB_apu_run(GB_gameboy_t *gb) if (gb->apu.new_sweep_sample_legnth > 0x7ff) { gb->apu.is_active[GB_SQUARE_1] = false; update_sample(gb, GB_SQUARE_1, 0, gb->apu.square_sweep_calculate_countdown - cycles); - gb->apu.new_sweep_sample_legnth = gb->apu.square_channels[0].sample_length; + gb->apu.sweep_enabled = false; } + gb->apu.sweep_decreasing |= gb->io_registers[GB_IO_NR10] & 8; gb->apu.square_sweep_calculate_countdown = 0; } } @@ -475,6 +480,11 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) /* Square channels */ case GB_IO_NR10: + if (gb->apu.sweep_decreasing && !(gb->io_registers[GB_IO_NR10] & 8)) { + gb->apu.is_active[GB_SQUARE_1] = false; + update_sample(gb, GB_SQUARE_1, 0, 0); + gb->apu.sweep_enabled = false; + } break; case GB_IO_NR11: @@ -502,9 +512,6 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) unsigned index = reg == GB_IO_NR23? GB_SQUARE_2: GB_SQUARE_1; gb->apu.square_channels[index].sample_length &= ~0xFF; gb->apu.square_channels[index].sample_length |= value & 0xFF; - if (index == GB_SQUARE_1) { - gb->apu.new_sweep_sample_legnth = gb->apu.square_channels[0].sample_length; - } break; } @@ -514,7 +521,10 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value) gb->apu.square_channels[index].sample_length &= 0xFF; gb->apu.square_channels[index].sample_length |= (value & 7) << 8; if (index == GB_SQUARE_1) { - gb->apu.new_sweep_sample_legnth = gb->apu.square_channels[0].sample_length; + gb->apu.sweep_decreasing = false; + gb->apu.shadow_sweep_sample_legnth = + gb->apu.new_sweep_sample_legnth = + gb->apu.square_channels[0].sample_length; } if (value & 0x80) { gb->apu.square_channels[index].current_sample_index = 7; diff --git a/Core/apu.h b/Core/apu.h index a5b81f10..095c19a4 100644 --- a/Core/apu.h +++ b/Core/apu.h @@ -50,7 +50,9 @@ typedef struct uint8_t square_sweep_countdown; // In 128Hz uint8_t square_sweep_calculate_countdown; // In 2 MHz uint16_t new_sweep_sample_legnth; + uint16_t shadow_sweep_sample_legnth; bool sweep_enabled; + bool sweep_decreasing; struct { uint16_t pulse_length; // Reloaded from NRX1 (xorred), in 256Hz DIV ticks