mirror of https://github.com/bsnes-emu/bsnes.git
More false positive fixes
This commit is contained in:
parent
dbd04f09e8
commit
2c1d2571d3
|
@ -20,7 +20,8 @@ static char *bmp_filename;
|
||||||
static char *log_filename;
|
static char *log_filename;
|
||||||
static FILE *log_file;
|
static FILE *log_file;
|
||||||
static void replace_extension(const char *src, size_t length, char *dest, const char *ext);
|
static void replace_extension(const char *src, size_t length, char *dest, const char *ext);
|
||||||
static bool push_start_a, start_is_not_first, a_is_bad, b_is_confirm, push_faster, push_slower, do_not_stop, push_a_twice, start_is_bad, allow_weird_sp_values;
|
static bool push_start_a, start_is_not_first, a_is_bad, b_is_confirm, push_faster, push_slower,
|
||||||
|
do_not_stop, push_a_twice, start_is_bad, allow_weird_sp_values, large_stack, push_right;
|
||||||
static unsigned int test_length = 60 * 40;
|
static unsigned int test_length = 60 * 40;
|
||||||
GB_gameboy_t gb;
|
GB_gameboy_t gb;
|
||||||
|
|
||||||
|
@ -59,10 +60,10 @@ static void vblank(GB_gameboy_t *gb)
|
||||||
push_a_twice? frames / 4:
|
push_a_twice? frames / 4:
|
||||||
frames) % combo_length + (start_is_bad? 20 : 0) ) {
|
frames) % combo_length + (start_is_bad? 20 : 0) ) {
|
||||||
case 0:
|
case 0:
|
||||||
gb->keys[7] = true; // Start down
|
gb->keys[push_right? 0 : 7] = true; // Start (Or right) down
|
||||||
break;
|
break;
|
||||||
case 10:
|
case 10:
|
||||||
gb->keys[7] = false; // Start up
|
gb->keys[push_right? 0 : 7] = false; // Start (Or right) up
|
||||||
break;
|
break;
|
||||||
case 20:
|
case 20:
|
||||||
gb->keys[b_is_confirm? 5: 4] = true; // A down (or B)
|
gb->keys[b_is_confirm? 5: 4] = true; // A down (or B)
|
||||||
|
@ -87,7 +88,7 @@ static void vblank(GB_gameboy_t *gb)
|
||||||
|
|
||||||
/* Detect common crashes and stop the test early */
|
/* Detect common crashes and stop the test early */
|
||||||
if (frames < test_length - 1) {
|
if (frames < test_length - 1) {
|
||||||
if (gb->backtrace_size >= 0x200 || (!allow_weird_sp_values && (gb->registers[GB_REGISTER_SP] >= 0xfe00 && gb->registers[GB_REGISTER_SP] < 0xff80))) {
|
if (gb->backtrace_size >= 0x200 + (large_stack? 0x80: 0) || (!allow_weird_sp_values && (gb->registers[GB_REGISTER_SP] >= 0xfe00 && gb->registers[GB_REGISTER_SP] < 0xff80))) {
|
||||||
GB_log(gb, "A stack overflow has probably occurred. (SP = $%04x; backtrace size = %d) \n",
|
GB_log(gb, "A stack overflow has probably occurred. (SP = $%04x; backtrace size = %d) \n",
|
||||||
gb->registers[GB_REGISTER_SP], gb->backtrace_size);
|
gb->registers[GB_REGISTER_SP], gb->backtrace_size);
|
||||||
frames = test_length - 1;
|
frames = test_length - 1;
|
||||||
|
@ -322,10 +323,15 @@ int main(int argc, char **argv)
|
||||||
push_faster = strcmp((const char *)(gb.rom + 0x134), "MOGURA DE PON!") == 0;
|
push_faster = strcmp((const char *)(gb.rom + 0x134), "MOGURA DE PON!") == 0;
|
||||||
push_slower = strcmp((const char *)(gb.rom + 0x134), "BAKENOU") == 0;
|
push_slower = strcmp((const char *)(gb.rom + 0x134), "BAKENOU") == 0;
|
||||||
do_not_stop = strcmp((const char *)(gb.rom + 0x134), "SPACE INVADERS") == 0;
|
do_not_stop = strcmp((const char *)(gb.rom + 0x134), "SPACE INVADERS") == 0;
|
||||||
|
push_right = memcmp((const char *)(gb.rom + 0x134), "BOB ET BOB", strlen("BOB ET BOB")) == 0;
|
||||||
|
|
||||||
|
|
||||||
/* This game temporarily sets SP to OAM RAM */
|
/* This game temporarily sets SP to OAM RAM */
|
||||||
allow_weird_sp_values = strcmp((const char *)(gb.rom + 0x134), "WDL:TT") == 0;
|
allow_weird_sp_values = strcmp((const char *)(gb.rom + 0x134), "WDL:TT") == 0;
|
||||||
|
|
||||||
|
/* This game uses some recursive algorithms and therefore requires quite a large call stack */
|
||||||
|
large_stack = memcmp((const char *)(gb.rom + 0x134), "MICRO EPAK1BM", strlen("MICRO EPAK1BM")) == 0;
|
||||||
|
|
||||||
/* Pressing start while in the map in Tsuri Sensi will leak an internal screen-stack which
|
/* Pressing start while in the map in Tsuri Sensi will leak an internal screen-stack which
|
||||||
will eventually overflow, override an array of jump-table indexes, jump to a random
|
will eventually overflow, override an array of jump-table indexes, jump to a random
|
||||||
address, execute an invalid opcode, and crash. Pressing A twice while slowing down
|
address, execute an invalid opcode, and crash. Pressing A twice while slowing down
|
||||||
|
|
Loading…
Reference in New Issue