mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v041r08? release.
Okay then, if everyone possible could test this _quickly_, I can post a new release tonight. Especially the input mapping, and especially there for gamepads / controllers. http://byuu.org/files/bsnes_test.zip No source, Windows only binary. If you get an error about xinput1_3.dll, install the DirectX 9.0c redistributable. Changes from last WIP: - I was able to reproduce FitzRoy's issue, and fix it. Really, really crappy gamepads that send large phantom movements when the user isn't even touching the axes may trigger the calibration window early; not much I can do about that. None of my controllers do this at least. - I updated the mouse button capture window. It now uses a framed label (kind of like a groupbox but with text in the center), and you have to release a mouse button inside the box for it to map. - Screensaver / monitor power saving disabled on both Windows and Linux. - More improvements to window centering. > Btw, are you on SP1 like me? No, I'm using Windows 7 beta 1. [No archive available]
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