mirror of https://github.com/bsnes-emu/bsnes.git
Place a cap on the GBS file size
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@ -462,13 +462,13 @@ int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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return errno;
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}
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fseek(f, 0, SEEK_END);
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size_t file_size = ftell(f);
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size_t file_size = MIN(ftell(f), sizeof(GB_gbs_header_t) + 0x4000 * 0x100); // Cap with the maximum MBC3 ROM size + GBS header
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fseek(f, 0, SEEK_SET);
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uint8_t *file_data = malloc(file_size);
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fread(file_data,1,file_size,f);
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fread(file_data, 1, file_size, f);
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fclose(f);
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int r = GB_load_gbs_from_buffer(gb,file_data,file_size,info);
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int r = GB_load_gbs_from_buffer(gb, file_data, file_size, info);
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free(file_data);
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return r;
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}
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