mirror of https://github.com/bsnes-emu/bsnes.git
Update to v096 release.
byuu says: Changelog (since v095): - higan: absolutely massive amounts of coding style updates; probably 150 hours of work here - higan: manifest format updated for much greater consistency and simplicity - higan: wrote popen() replacement to suppress console flashing when loading games via icarus - icarus: now includes external database with mapping information for all verified games - icarus: added support for importing Campus Challenge '92 and Powerfest '94 - icarus: merged settings.bml with higan; changing library path in one affects the other now - SFC: added MSU1 audio resume support - SFC: added new expansion port device (eBoot); simulation of SNES-Boot hardware - SFC: expansion port device can now be selected from system menu - SFC: updated handling of open bus (thanks to Exophase for the design idea) - SFC: "BS-X Satellaview" library folder renamed to "BS Memory" - GBA: fixed 8-bit SRAM reading/writing - GBA: PRAM is 16-bits wide - GBA: VRAM OBJ 8-bit writes are ignored - GBA: BGnCNT unused bits are writable - GBA: BG(0,1)CNT can't set d13 - GBA: BLDALPHA is readable (fixes many games including Donkey Kong Country) - GBA: DMA masks &~1/Half, &~3/Word - GBA: fixed many other I/O register reads; gets perfect score on endrift's I/O tests - GBA: fixed caching of r(d) to pass armwrestler tests (Jonas Quinn) - GBA: blocked DMA to/from BIOS region (Cydrak) - GBA: fixed sign-extend and rotate on ldrs instructions (Cydrak) - tomoko: added "Ignore Manifests" option to advanced settings panel - tomoko: re-added support for ruby/quark video shaders - tomoko: improved aspect correction behavior - tomoko: added new tool, "Manifest Viewer" (mostly useful for developers) - ruby: fixed mouse capture clipping on Windows (Cydrak) - ruby: won't crash when using OpenGL 3.2 Linux driver with only OpenGL 2.0 available - ruby: added Linux fallback OpenGL 2.0 driver (not compiled in by default) - ruby: added preliminary WASAPI driver (not compiled in by default, due to bugginess) - hiro: fixed the appearance of Button and ListView::CheckButton on Windows classic - hiro: added missing return values from several functions (fixes crashes with Clang)
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@ -7,7 +7,7 @@ using namespace nall;
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namespace Emulator {
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static const string Name = "higan";
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static const string Version = "095.18";
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static const string Version = "096";
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static const string Author = "byuu";
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static const string License = "GPLv3";
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static const string Website = "http://byuu.org/";
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@ -600,19 +600,19 @@ auto SuperFamicomCartridge::readHeader(const uint8* data, uint size) -> void {
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//detect competition carts
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if(!memcmp(data + index, "\x00\x08\x22\x02\x1c\x00\x10\x00\x08\x65\x80\x84\x20\x00\x22\x25\x00\x83\x0c\x80\x10", 21)
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&& complement == 0x0100 && checksum == 0x2d02 && (size == 0x1c0000 || size == 0x1c8000)) {
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&& complement == 0x0100 && checksum == 0x2d02 && (size == 0x1c0000 || size == 0x1c2000)) {
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type = Type::CampusChallenge92; //dark title screen version
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return;
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}
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if(!memcmp(data + index, "\xc9\x80\x80\x44\x15\x00\x62\x09\x29\xa0\x52\x70\x50\x12\x05\x35\x31\x63\xc0\x22\x01", 21)
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&& complement == 0x2011 && checksum == 0xf8c0 && (size == 0x240000 || size == 0x248000)) {
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&& complement == 0x2011 && checksum == 0xf8c0 && (size == 0x240000 || size == 0x242000)) {
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type = Type::Powerfest94; //10,000 points version
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return;
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}
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if(!memcmp(data + index, "PREHISTORIK MAN ", 21)
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&& complement == 0xffff && checksum == 0x0000 && (size == 0x240000 || size == 0x248000)) {
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&& complement == 0xffff && checksum == 0x0000 && (size == 0x240000 || size == 0x242000)) {
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type = Type::Powerfest94; //1,000,000 points version
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return;
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}
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