mirror of https://github.com/bsnes-emu/bsnes.git
LYC bit on CGB-C
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@ -236,7 +236,8 @@ void GB_STAT_update(GB_gameboy_t *gb)
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bool previous_interrupt_line = gb->stat_interrupt_line;
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/* Set LY=LYC bit */
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if (gb->ly_for_comparison != (uint16_t)-1 || !GB_is_cgb(gb)) {
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/* TODO: This behavior might not be correct for CGB revisions other than C and E */
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if (gb->ly_for_comparison != (uint16_t)-1 || gb->model <= GB_MODEL_CGB_C) {
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if (gb->ly_for_comparison == gb->io_registers[GB_IO_LYC]) {
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gb->lyc_interrupt_line = true;
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gb->io_registers[GB_IO_STAT] |= 4;
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@ -748,6 +749,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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if (object->flags & 0x40) { /* Flip Y */
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tile_y ^= height_16? 0xF : 7;
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}
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/* Todo: I'm not 100% sure an access to OAM can't trigger the OAM bug while we're accessing this */
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uint16_t line_address = (height_16? object->tile & 0xFE : object->tile) * 0x10 + tile_y * 2;
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@ -864,17 +866,17 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->io_registers[GB_IO_LY] = 153;
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gb->ly_for_comparison = -1;
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GB_STAT_update(gb);
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GB_SLEEP(gb, display, 14, GB_is_cgb(gb)? 4: 6);
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GB_SLEEP(gb, display, 14, (gb->model > GB_MODEL_CGB_C)? 4: 6);
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if (!GB_is_cgb(gb)) {
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gb->io_registers[GB_IO_LY] = 0;
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}
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gb->ly_for_comparison = 153;
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GB_STAT_update(gb);
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GB_SLEEP(gb, display, 15, GB_is_cgb(gb)? 4: 2);
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GB_SLEEP(gb, display, 15, (gb->model > GB_MODEL_CGB_C)? 4: 2);
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gb->io_registers[GB_IO_LY] = 0;
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gb->ly_for_comparison = GB_is_cgb(gb)? 153 : -1;
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gb->ly_for_comparison = (gb->model > GB_MODEL_CGB_C)? 153 : -1;
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GB_STAT_update(gb);
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GB_SLEEP(gb, display, 16, 4);
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