Updated save struct version

This commit is contained in:
Lior Halphon 2017-09-23 00:25:21 +03:00
parent 67f1566b5e
commit 1804a5c8e6
1 changed files with 2 additions and 4 deletions

View File

@ -20,7 +20,7 @@
#include "z80_cpu.h"
#include "symbol_hash.h"
#define GB_STRUCT_VERSION 11
#define GB_STRUCT_VERSION 12
enum {
GB_REGISTER_AF,
@ -279,7 +279,6 @@ struct GB_gameboy_internal_s {
struct {
uint8_t bank_low:5;
uint8_t bank_high:2;
uint8_t padding:1; // Save state compatibility with 0.9
uint8_t mode:1;
} mbc1;
@ -328,8 +327,7 @@ struct GB_gameboy_internal_s {
uint32_t display_cycles;
uint32_t div_cycles;
uint8_t tima_reload_state; /* After TIMA overflows, it becomes 0 for 4 cycles before actually reloading. */
GB_PADDING(uint16_t, serial_cycles);
uint16_t serial_cycles; /* This field changed its meaning in v0.10 */
uint16_t serial_cycles;
uint16_t serial_length;
uint8_t future_interrupts; /* Interrupts can occur in any T-cycle. Some timings result in different interrupt
timing when the CPU is in halt mode, and might also affect the DI instruction. */