diff --git a/bsnes/heuristics/super-famicom.cpp b/bsnes/heuristics/super-famicom.cpp index f917615e..f02cd185 100644 --- a/bsnes/heuristics/super-famicom.cpp +++ b/bsnes/heuristics/super-famicom.cpp @@ -271,7 +271,7 @@ auto SuperFamicom::board() const -> string { //Bishoujo Senshi Sailor Moon SuperS - Fuwafuwa Panic (Japan) //so we identify it with this embedded string string sufamiSignature = "BANDAI SFC-ADX"; - if (string(data.view(0, sufamiSignature.length())) == sufamiSignature) board.append("ST-", mode); + if (string_view(data.data(), sufamiSignature.length()) == sufamiSignature) board.append("ST-", mode); //this game's title ovewrites the map mode with '!' (0x21), but is a LOROM game if(title() == "YUYU NO QUIZ DE GO!GO") mode = "LOROM-";