mirror of https://github.com/bsnes-emu/bsnes.git
Fix #175
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bb7fa95426
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0da2930109
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@ -1529,7 +1529,7 @@ static bool lcd(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
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}
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GB_log(gb, "LCDC:\n");
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GB_log(gb, " LCD enabled: %s\n",(gb->io_registers[GB_IO_LCDC] & 128)? "Enabled" : "Disabled");
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GB_log(gb, " %s: %s\n", GB_is_cgb(gb)? (gb->cgb_mode? "Sprite priority flags" : "Background and Window") : "Background",
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GB_log(gb, " %s: %s\n", (gb->cgb_mode? "Sprite priority flags" : "Background and Window"),
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(gb->io_registers[GB_IO_LCDC] & 1)? "Enabled" : "Disabled");
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GB_log(gb, " Objects: %s\n", (gb->io_registers[GB_IO_LCDC] & 2)? "Enabled" : "Disabled");
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GB_log(gb, " Object size: %s\n", (gb->io_registers[GB_IO_LCDC] & 4)? "8x16" : "8x8");
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@ -112,7 +112,7 @@ typedef struct __attribute__((packed)) {
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static bool window_enabled(GB_gameboy_t *gb)
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{
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if ((gb->io_registers[GB_IO_LCDC] & 0x1) == 0) {
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if (!gb->cgb_mode && GB_is_cgb(gb)) {
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if (!gb->cgb_mode) {
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return false;
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}
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}
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@ -376,9 +376,6 @@ static void render_pixel_if_possible(GB_gameboy_t *gb)
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bg_enabled = false;
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}
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}
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if (!GB_is_cgb(gb) && gb->in_window) {
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bg_enabled = true;
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}
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{
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uint8_t pixel = bg_enabled? fifo_item->pixel : 0;
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