Scanline PPU render position override for Suguro Quest++

This commit is contained in:
byuu 2019-11-12 23:17:25 +09:00
parent 7cd897b53b
commit 0d1d6f329d
1 changed files with 3 additions and 0 deletions

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@ -33,6 +33,9 @@ auto Program::hackCompatibility() -> void {
//fixes an errant scanline on the title screen due to writing to PPU registers too late
if(title == "NHL '94" || title == "NHL PROHOCKEY'94") renderCycle = 32;
//fixes an errant scanline on the title screen due to writing to PPU registers too late
if(title == "Sugoro Quest++") renderCycle = 128;
if(settings.emulator.hack.hotfixes) {
//this game transfers uninitialized memory into video RAM: this can cause a row of invalid tiles
//to appear in the background of stage 12. this one is a bug in the original game, so only enable