mirror of https://github.com/bsnes-emu/bsnes.git
Scanline PPU render position override for Suguro Quest++
This commit is contained in:
parent
7cd897b53b
commit
0d1d6f329d
|
@ -33,6 +33,9 @@ auto Program::hackCompatibility() -> void {
|
|||
//fixes an errant scanline on the title screen due to writing to PPU registers too late
|
||||
if(title == "NHL '94" || title == "NHL PROHOCKEY'94") renderCycle = 32;
|
||||
|
||||
//fixes an errant scanline on the title screen due to writing to PPU registers too late
|
||||
if(title == "Sugoro Quest++") renderCycle = 128;
|
||||
|
||||
if(settings.emulator.hack.hotfixes) {
|
||||
//this game transfers uninitialized memory into video RAM: this can cause a row of invalid tiles
|
||||
//to appear in the background of stage 12. this one is a bug in the original game, so only enable
|
||||
|
|
Loading…
Reference in New Issue