mirror of https://github.com/bsnes-emu/bsnes.git
Cleanup
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@ -418,7 +418,7 @@ struct GB_gameboy_internal_s {
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struct {
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uint8_t bank_low:6;
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uint8_t bank_high:3;
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uint8_t mode:1;
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bool mode:1;
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} huc1;
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struct {
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@ -174,13 +174,16 @@ static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
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if ((!gb->mbc_ram_enable || !gb->mbc_ram_size) &&
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gb->cartridge_type->mbc_subtype != GB_CAMERA &&
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gb->cartridge_type->mbc_type != GB_HUC1 &&
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gb->cartridge_type->mbc_type != GB_HUC3) return 0xFF;
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gb->cartridge_type->mbc_type != GB_HUC3) {
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return 0xFF;
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}
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if (gb->cartridge_type->mbc_type == GB_HUC1 && gb->huc1.mode) {
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return 0xc0 | effective_ir_input(gb);
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}
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if (gb->cartridge_type->has_rtc && gb->mbc_ram_bank >= 8 && gb->mbc_ram_bank <= 0xC) {
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if (gb->cartridge_type->has_rtc && gb->cartridge_type->mbc_type != GB_HUC3 &&
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gb->mbc_ram_bank >= 8 && gb->mbc_ram_bank <= 0xC) {
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/* RTC read */
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gb->rtc_latched.high |= ~0xC1; /* Not all bytes in RTC high are used. */
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return gb->rtc_latched.data[gb->mbc_ram_bank - 8];
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