mirror of https://github.com/bsnes-emu/bsnes.git
63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
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HotkeySettings::HotkeySettings(TabFrame* parent) : TabFrameItem(parent) {
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setIcon(Icon::Device::Keyboard);
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setText("Hotkeys");
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layout.setMargin(5);
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mappingList.setHeaderVisible();
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mappingList.onActivate([&] { assignMapping(); });
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mappingList.onChange([&] {
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eraseButton.setEnabled((bool)mappingList.selected());
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});
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eraseButton.setText("Erase").onActivate([&] {
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if(auto item = mappingList.selected()) {
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inputManager->hotkeys[item->offset()]->unbind();
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refreshMappings();
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}
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});
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reloadMappings();
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refreshMappings();
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}
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auto HotkeySettings::reloadMappings() -> void {
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mappingList.reset();
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mappingList.append(ListViewColumn().setText("Name"));
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mappingList.append(ListViewColumn().setText("Mapping").setWidth(~0));
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mappingList.append(ListViewColumn().setText("Device"));
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for(auto& hotkey : inputManager->hotkeys) {
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mappingList.append(ListViewItem().setText(0, hotkey->name));
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}
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mappingList.resizeColumns();
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}
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auto HotkeySettings::refreshMappings() -> void {
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unsigned position = 0;
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for(auto& hotkey : inputManager->hotkeys) {
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auto path = hotkey->assignment.split("/");
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string assignment = path.takeLast();
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string device = path(0);
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mappingList.item(position++)->setText(1, assignment).setText(2, device);
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}
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mappingList.resizeColumns();
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}
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auto HotkeySettings::assignMapping() -> void {
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inputManager->poll(); //clear any pending events first
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if(auto item = mappingList.selected()) {
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activeMapping = inputManager->hotkeys[item->offset()];
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settingsManager->statusBar.setText({"Press a key or button to map [", activeMapping->name, "] ..."});
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}
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}
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auto HotkeySettings::inputEvent(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void {
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if(!activeMapping) return;
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if(!device.isKeyboard() || oldValue != 0 || newValue != 1) return;
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if(activeMapping->bind(device, group, input, oldValue, newValue)) {
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activeMapping = nullptr;
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settingsManager->statusBar.setText("");
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refreshMappings();
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}
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}
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