mirror of https://github.com/bsnes-emu/bsnes.git
29 lines
624 B
C++
29 lines
624 B
C++
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#if defined(Hiro_Widget)
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namespace hiro {
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struct pWidget : pSizable {
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Declare(Widget, Sizable)
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auto focused() -> bool;
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virtual auto minimumSize() -> Size;
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auto setEnabled(bool enabled) -> void override;
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auto setFocused() -> void;
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auto setFont(const string& font) -> void override;
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virtual auto setGeometry(Geometry geometry) -> void;
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auto setVisible(bool visible) -> void override;
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auto _parentHandle() -> HWND;
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auto _parentWidget() -> maybe<mWidget&>;
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auto _parentWindow() -> maybe<mWindow&>;
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auto _setState() -> void;
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bool abstract = false;
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HWND hwnd = 0;
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HFONT hfont = 0;
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};
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}
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#endif
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