bsnes/nall/beat/file.hpp

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#pragma once
namespace nall { namespace Beat {
struct File : file {
using file::file;
auto read() -> uint8_t override;
auto write(uint8_t) -> void override;
Hash::CRC32 checksum;
};
auto File::read() -> uint8_t {
uint8_t data = file::read();
checksum.input(data);
return data;
}
auto File::write(uint8_t data) -> void {
checksum.input(data);
return file::write(data);
}
}}