bsnes/phoenix/gtk/widget/widget.cpp

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namespace phoenix {
GtkWidget* pWidget::container(Widget& widget) {
return nullptr;
}
Update to higan v091r14 and ananke v00r03 releases. byuu says: higan changelog: - generates title displayed in emulator window by asking the core - core builds title solely from "information/title" ... if it's not there, you don't get a title at all - sub-system load menu is gone ... since there are multiple revisions of the SGB, this never really worked well anyway - to load an SGB, BS-X or ST cartridge, load the base cartridge first - "File->Load Game" moved to "Load->Import Game" ... may cause a bit of confusion to new users, but I don't like having a single-item menu, we'll just have to explain it to new users - browser window redone to look like ananke - home button here goes to ~/Emulation rather than just ~ like ananke, since this is the home of game folders - game folder icon is now the executable icon for the Tango theme (orange diamond), meant to represent a complete game rather than a game file or archive ananke changelog: - outputs GBC games to "Game Boy Color/" instead of "Game Boy/" - adds the file basename to "information/title" Known issues: - using ananke to load a GB game trips the Super Famicom SGB mode and fails (need to make the full-path auto-detection ignore non-bootable systems) - need to dump and test some BS-X media before releasing - ananke lacks BS-X Satellaview cartridge support - v092 isn't going to let you retarget the ananke/higan game folder path of ~/Emulation, you will have to wait for a future version if that bothers you so greatly [Later, after the v092 release, byuu posted this additional changelog: - kill laevateinn - add title() - add bootable, remove load - combine file, library - combine [][][] paths - fix SFC subtype handling XML->BML - update file browser to use buttons - update file browser keyboard handling - update system XML->BML - fix sufami turbo hashing - remove Cartridge::manifest ]
2012-12-25 05:31:55 +00:00
bool pWidget::focused() {
return GTK_WIDGET_HAS_FOCUS(gtkWidget);
}
Size pWidget::minimumSize() {
return {0, 0};
Update to higan v091r14 and ananke v00r03 releases. byuu says: higan changelog: - generates title displayed in emulator window by asking the core - core builds title solely from "information/title" ... if it's not there, you don't get a title at all - sub-system load menu is gone ... since there are multiple revisions of the SGB, this never really worked well anyway - to load an SGB, BS-X or ST cartridge, load the base cartridge first - "File->Load Game" moved to "Load->Import Game" ... may cause a bit of confusion to new users, but I don't like having a single-item menu, we'll just have to explain it to new users - browser window redone to look like ananke - home button here goes to ~/Emulation rather than just ~ like ananke, since this is the home of game folders - game folder icon is now the executable icon for the Tango theme (orange diamond), meant to represent a complete game rather than a game file or archive ananke changelog: - outputs GBC games to "Game Boy Color/" instead of "Game Boy/" - adds the file basename to "information/title" Known issues: - using ananke to load a GB game trips the Super Famicom SGB mode and fails (need to make the full-path auto-detection ignore non-bootable systems) - need to dump and test some BS-X media before releasing - ananke lacks BS-X Satellaview cartridge support - v092 isn't going to let you retarget the ananke/higan game folder path of ~/Emulation, you will have to wait for a future version if that bothers you so greatly [Later, after the v092 release, byuu posted this additional changelog: - kill laevateinn - add title() - add bootable, remove load - combine file, library - combine [][][] paths - fix SFC subtype handling XML->BML - update file browser to use buttons - update file browser keyboard handling - update system XML->BML - fix sufami turbo hashing - remove Cartridge::manifest ]
2012-12-25 05:31:55 +00:00
}
void pWidget::setEnabled(bool enabled) {
if(!widget.parent()) enabled = false;
if(widget.state.abstract) enabled = false;
if(!widget.enabledToAll()) enabled = false;
gtk_widget_set_sensitive(gtkWidget, enabled);
}
void pWidget::setFocused() {
gtk_widget_grab_focus(gtkWidget);
}
void pWidget::setFont(string font) {
pFont::setFont(gtkWidget, font);
}
void pWidget::setGeometry(Geometry geometry) {
Position displacement = GetDisplacement(&widget);
geometry.x -= displacement.x;
geometry.y -= displacement.y;
if(gtkParent) gtk_fixed_move(GTK_FIXED(gtkParent), gtkWidget, geometry.x, geometry.y);
unsigned width = (signed)geometry.width <= 0 ? 1u : geometry.width;
unsigned height = (signed)geometry.height <= 0 ? 1u : geometry.height;
gtk_widget_set_size_request(gtkWidget, width, height);
if(widget.onSize) widget.onSize();
}
void pWidget::setVisible(bool visible) {
if(!widget.parent()) visible = false;
if(widget.state.abstract) visible = false;
if(!widget.visibleToAll()) visible = false;
gtk_widget_set_visible(gtkWidget, visible);
}
void pWidget::constructor() {
if(widget.state.abstract) gtkWidget = gtk_fixed_new();
}
void pWidget::destructor() {
if(widget.state.abstract) gtk_widget_destroy(gtkWidget);
}
void pWidget::orphan() {
destructor();
constructor();
}
}