mirror of https://github.com/bsnes-emu/bsnes.git
14 lines
434 B
C++
14 lines
434 B
C++
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Position pMouse::position() {
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POINT point = { 0 };
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GetCursorPos(&point);
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return { point.x, point.y };
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}
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bool pMouse::pressed(Mouse::Button button) {
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switch(button) {
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case Mouse::Button::Left: return GetAsyncKeyState(VK_LBUTTON) & 0x8000;
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case Mouse::Button::Middle: return GetAsyncKeyState(VK_MBUTTON) & 0x8000;
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case Mouse::Button::Right: return GetAsyncKeyState(VK_RBUTTON) & 0x8000;
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}
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return false;
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}
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