2018-08-04 11:44:00 +00:00
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#pragma once
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2019-01-16 00:46:42 +00:00
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namespace nall::Decode {
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2018-08-04 11:44:00 +00:00
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2018-08-21 03:17:12 +00:00
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template<uint S = 1, uint M = 4 / S> //S = word size; M = match length
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Update to v106r59 release.
byuu says:
Changelog:
- fixed bug in Emulator::Game::Memory::operator bool()
- nall: renamed view<string> back to `string_view`
- nall:: implemented `array_view`
- Game Boy: split cartridge-specific input mappings (rumble,
accelerometer) to their own separate ports
- Game Boy: fixed MBC7 accelerometer x-axis
- icarus: Game Boy, Super Famicom, Mega Drive cores output internal
header game titles to heuristics manifests
- higan, icarus, hiro/gtk: improve viewport geometry configuration;
fixed higan crashing bug with XShm driver
- higan: connect Video::poll(),update() functionality
- hiro, ruby: several compilation / bugfixes, should get the macOS
port compiling again, hopefully [Sintendo]
- ruby/video/xshm: fix crashing bug on window resize
- a bit hacky; it's throwing BadAccess Xlib warnings, but they're
not fatal, so I am catching and ignoring them
- bsnes: removed Application::Windows::onModalChange hook that's no
longer needed [Screwtape]
2018-08-26 06:49:54 +00:00
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inline auto RLE(array_view<uint8_t> input) -> vector<uint8_t> {
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2018-08-21 03:17:12 +00:00
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vector<uint8_t> output;
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2018-08-04 11:44:00 +00:00
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auto load = [&]() -> uint8_t {
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Update to v106r59 release.
byuu says:
Changelog:
- fixed bug in Emulator::Game::Memory::operator bool()
- nall: renamed view<string> back to `string_view`
- nall:: implemented `array_view`
- Game Boy: split cartridge-specific input mappings (rumble,
accelerometer) to their own separate ports
- Game Boy: fixed MBC7 accelerometer x-axis
- icarus: Game Boy, Super Famicom, Mega Drive cores output internal
header game titles to heuristics manifests
- higan, icarus, hiro/gtk: improve viewport geometry configuration;
fixed higan crashing bug with XShm driver
- higan: connect Video::poll(),update() functionality
- hiro, ruby: several compilation / bugfixes, should get the macOS
port compiling again, hopefully [Sintendo]
- ruby/video/xshm: fix crashing bug on window resize
- a bit hacky; it's throwing BadAccess Xlib warnings, but they're
not fatal, so I am catching and ignoring them
- bsnes: removed Application::Windows::onModalChange hook that's no
longer needed [Screwtape]
2018-08-26 06:49:54 +00:00
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return input ? *input++ : 0;
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2018-08-04 11:44:00 +00:00
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};
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uint base = 0;
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2018-08-21 03:17:12 +00:00
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uint64_t size = 0;
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for(uint byte : range(8)) size |= load() << byte * 8;
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output.resize(size);
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auto read = [&]() -> uint64_t {
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uint64_t value = 0;
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for(uint byte : range(S)) value |= load() << byte * 8;
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2018-08-04 11:44:00 +00:00
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return value;
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};
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2018-08-21 03:17:12 +00:00
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auto write = [&](uint64_t value) -> void {
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2018-08-04 11:44:00 +00:00
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if(base >= size) return;
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2018-08-21 03:17:12 +00:00
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for(uint byte : range(S)) output[base++] = value >> byte * 8;
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2018-08-04 11:44:00 +00:00
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};
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while(base < size) {
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2018-08-21 03:17:12 +00:00
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auto byte = load();
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2018-08-04 11:44:00 +00:00
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if(byte < 128) {
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byte++;
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while(byte--) write(read());
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} else {
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auto value = read();
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2018-08-21 03:17:12 +00:00
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byte = (byte & 127) + M;
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2018-08-04 11:44:00 +00:00
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while(byte--) write(value);
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}
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}
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2018-08-21 03:17:12 +00:00
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return output;
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2018-08-04 11:44:00 +00:00
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}
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2019-01-16 00:46:42 +00:00
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}
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