mirror of https://github.com/bsnes-emu/bsnes.git
28 lines
607 B
C++
28 lines
607 B
C++
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#if defined(Hiro_TabFrame)
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namespace hiro {
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struct pTabFrame : pWidget {
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Declare(TabFrame, Widget)
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auto append(sTabFrameItem item) -> void;
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auto remove(sTabFrameItem item) -> void;
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auto setEdge(Edge edge) -> void;
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auto setEnabled(bool enabled) -> void override;
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auto setGeometry(Geometry geometry) -> void override;
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auto setVisible(bool visible) -> void override;
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auto onChange() -> void;
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auto onDrawItem(LPARAM lparam) -> void;
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auto _buildImageList() -> void;
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auto _synchronizeLayout() -> void;
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WindowProc windowProc = nullptr;
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HIMAGELIST imageList = nullptr;
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};
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}
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#endif
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