mirror of https://github.com/bsnes-emu/bsnes.git
20 lines
384 B
C++
20 lines
384 B
C++
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#if defined(Hiro_StatusBar)
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namespace hiro {
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struct pStatusBar : pObject {
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Declare(StatusBar, Object)
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auto setEnabled(bool enabled) -> void override;
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auto setFont(const string& font) -> void override;
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auto setText(const string& text) -> void;
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auto setVisible(bool visible) -> void override;
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auto _parent() -> maybe<pWindow&>;
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auto _setState() -> void;
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};
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}
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#endif
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