mirror of https://github.com/bsnes-emu/bsnes.git
47 lines
809 B
C++
47 lines
809 B
C++
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#if defined(Hiro_MenuBar)
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namespace hiro {
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auto pMenuBar::construct() -> void {
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_setState();
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}
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auto pMenuBar::destruct() -> void {
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}
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auto pMenuBar::append(sMenu menu) -> void {
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}
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auto pMenuBar::remove(sMenu menu) -> void {
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}
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auto pMenuBar::setEnabled(bool enabled) -> void {
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_setState();
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}
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auto pMenuBar::setFont(const string& font) -> void {
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_setState();
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}
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auto pMenuBar::setVisible(bool visible) -> void {
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_setState();
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}
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auto pMenuBar::_parent() -> maybe<pWindow&> {
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if(auto parent = self().parentWindow()) {
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if(auto self = parent->self()) return *self;
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}
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return nothing;
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}
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auto pMenuBar::_setState() -> void {
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if(auto parent = _parent()) {
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parent->qtMenuBar->setFont(pFont::create(self().font(true)));
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parent->qtMenuBar->setVisible(self().visible());
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}
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}
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}
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#endif
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