bsnes/icarus/heuristics/bs-memory.cpp

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struct BSMemoryCartridge {
BSMemoryCartridge(const uint8_t* data, uint size);
string markup;
};
BSMemoryCartridge::BSMemoryCartridge(const uint8_t* data, uint size) {
markup.append("board\n");
markup.append(" rom type=flash name=program.rom size=0x", hex(size), "\n");
}