bsnes/higan/pce/system/serialization.cpp

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auto System::serializeInit() -> void {
serializer s;
uint signature = 0;
char version[16] = {0};
char hash[64] = {0};
char description[512] = {0};
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
serializeAll(s);
information.serializeSize = s.size();
}
auto System::serialize() -> serializer {
serializer s{information.serializeSize};
uint signature = 0x31545342;
char version[16] = {0};
char hash[64] = {0};
char description[512] = {0};
memory::copy(&version, (const char*)Emulator::SerializerVersion, Emulator::SerializerVersion.size());
memory::copy(&hash, (const char*)cartridge.sha256(), 64);
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
serializeAll(s);
return s;
}
auto System::unserialize(serializer& s) -> bool {
uint signature = 0;
char version[16] = {0};
char hash[64] = {0};
char description[512] = {0};
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
if(signature != 0x31545342) return false;
if(string{version} != Emulator::SerializerVersion) return false;
power();
serializeAll(s);
return true;
}
auto System::serializeAll(serializer& s) -> void {
system.serialize(s);
cpu.serialize(s);
vce.serialize(s);
vpc.serialize(s);
vdc0.serialize(s);
vdc1.serialize(s);
psg.serialize(s);
controllerPort.serialize(s);
}
auto System::serialize(serializer& s) -> void {
}