2012-05-09 23:35:29 +00:00
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struct MSU1 : Coprocessor {
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2010-08-09 13:28:56 +00:00
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static void Enter();
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void enter();
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void init();
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Update to v075 release.
byuu says:
This release brings improved Super Game Boy emulation, the final SHA256
hashes for the DSP-(1,1B,2,3,4) and ST-(0010,0011) coprocessors, user
interface improvements, and major internal code restructuring.
Changelog (since v074):
- completely rewrote memory sub-system to support 1-byte granularity in
XML mapping
- removed Memory inheritance and MMIO class completely, any address can
be mapped to any function now
- SuperFX: removed SuperFXBus : Bus, now implemented manually
- SA-1: removed SA1Bus : Bus, now implemented manually
- entire bus mapping is now static, happens once on cartridge load
- as a result, read/write handlers now handle MMC mapping; slower
average case, far faster worst case
- namespace memory is no more, RAM arrays are stored inside the chips
they are owned by now
- GameBoy: improved CPU HALT emulation, fixes Zelda: Link's Awakening
scrolling
- GameBoy: added serial emulation (cannot connect to another GB yet),
fixes Shin Megami Tensei - Devichil
- GameBoy: improved LCD STAT emulation, fixes Sagaia
- ui: added fullscreen support (F11 key), video settings allows for
three scale settings
- ui: fixed brightness, contrast, gamma, audio volume, input frequency
values on program startup
- ui: since Qt is dead, config file becomes bsnes.cfg once again
- Super Game Boy: you can now load the BIOS without a game inserted to
see a pretty white box
- ui-gameboy: can be built without SNES components now
- libsnes: now a UI target, compile with 'make ui=ui-libsnes'
- libsnes: added WRAM, APURAM, VRAM, OAM, CGRAM access (cheat search,
etc)
- source: removed launcher/, as the Qt port is now gone
- source: Makefile restructuring to better support new ui targets
- source: lots of other internal code cleanup work
2011-01-27 08:52:34 +00:00
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void load();
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void unload();
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2010-08-09 13:28:56 +00:00
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void power();
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void reset();
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2012-05-29 12:20:46 +00:00
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void data_open();
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void audio_open();
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2010-08-09 13:28:56 +00:00
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uint8 mmio_read(unsigned addr);
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void mmio_write(unsigned addr, uint8 data);
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void serialize(serializer&);
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private:
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file datafile;
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file audiofile;
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Update to v094r08 release.
byuu says:
Lots of changes this time around. FreeBSD stability and compilation is
still a work in progress.
FreeBSD 10 + Clang 3.3 = 108fps
FreeBSD 10 + GCC 4.7 = 130fps
Errata 1: I've been fighting that god-damned endian.h header for the
past nine WIPs now. The above WIP isn't building now because FreeBSD
isn't including headers before using certain types, and you end up with
a trillion error messages. So just delete all the endian.h includes from
nall/intrinsics.hpp to build.
Errata 2: I was trying to match g++ and g++47, so I used $(findstring
g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix,
put Clang first and then else if g++ next. Not ideal, but oh well. All
it's doing for now is declaring -fwrapv twice, so you don't have to fix
it just yet. Probably just going to alias g++="g++47" and do exact
matching instead.
Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump
on BSD. No idea why. The resources are initialized and valid, but
releasing them crashes the application.
Changelog:
- nall/Makefile is more flexible with overriding $(compiler), so you can
build with GCC or Clang on BSD (defaults to GCC now)
- PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with
PLATFORM_LINUX or PLATFORM_BSD
- PLATFORM_XORG probably isn't the best name ... still thinking about
what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX)
- fixed a few legitimate Clang warning messages in nall
- Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL
- nall/platform includes nall/intrinsics first. Trying to move away from
testing for _WIN32, etc directly in all files. Work in progress.
- nall turns off Clang warnings that I won't "fix", because they aren't
broken. It's much less noisy to compile with warnings on now.
- phoenix gains the ability to set background and foreground colors on
various text container widgets (GTK only for now.)
- rewrote a lot of the MSU1 code to try and simplify it. Really hope
I didn't break anything ... I don't have any MSU1 test ROMs handy
- SNES coprocessor audio is now mixed as sclamp<16>(system_sample
+ coprocessor_sample) instead of sclamp<16>((sys + cop) / 2)
- allows for greater chance of aliasing (still low, SNES audio is
quiet), but doesn't cut base system volume in half anymore
- fixed Super Scope and Justifier cursor colors
- use input.xlib instead of input.x ... allows Xlib input driver to be
visible on Linux and BSD once again
- make install and make uninstall must be run as root again; no longer
using install but cp instead for BSD compatibility
- killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead
- you can now set text/background colors for the loki console via (eg):
- settings.terminal.background-color 0x000000
- settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
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enum Flag : unsigned {
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2010-08-09 13:28:56 +00:00
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DataBusy = 0x80,
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AudioBusy = 0x40,
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AudioRepeating = 0x20,
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AudioPlaying = 0x10,
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2012-05-26 08:18:42 +00:00
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AudioError = 0x08,
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2010-08-09 13:28:56 +00:00
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Revision = 0x01,
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};
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struct MMIO {
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Update to v094r08 release.
byuu says:
Lots of changes this time around. FreeBSD stability and compilation is
still a work in progress.
FreeBSD 10 + Clang 3.3 = 108fps
FreeBSD 10 + GCC 4.7 = 130fps
Errata 1: I've been fighting that god-damned endian.h header for the
past nine WIPs now. The above WIP isn't building now because FreeBSD
isn't including headers before using certain types, and you end up with
a trillion error messages. So just delete all the endian.h includes from
nall/intrinsics.hpp to build.
Errata 2: I was trying to match g++ and g++47, so I used $(findstring
g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix,
put Clang first and then else if g++ next. Not ideal, but oh well. All
it's doing for now is declaring -fwrapv twice, so you don't have to fix
it just yet. Probably just going to alias g++="g++47" and do exact
matching instead.
Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump
on BSD. No idea why. The resources are initialized and valid, but
releasing them crashes the application.
Changelog:
- nall/Makefile is more flexible with overriding $(compiler), so you can
build with GCC or Clang on BSD (defaults to GCC now)
- PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with
PLATFORM_LINUX or PLATFORM_BSD
- PLATFORM_XORG probably isn't the best name ... still thinking about
what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX)
- fixed a few legitimate Clang warning messages in nall
- Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL
- nall/platform includes nall/intrinsics first. Trying to move away from
testing for _WIN32, etc directly in all files. Work in progress.
- nall turns off Clang warnings that I won't "fix", because they aren't
broken. It's much less noisy to compile with warnings on now.
- phoenix gains the ability to set background and foreground colors on
various text container widgets (GTK only for now.)
- rewrote a lot of the MSU1 code to try and simplify it. Really hope
I didn't break anything ... I don't have any MSU1 test ROMs handy
- SNES coprocessor audio is now mixed as sclamp<16>(system_sample
+ coprocessor_sample) instead of sclamp<16>((sys + cop) / 2)
- allows for greater chance of aliasing (still low, SNES audio is
quiet), but doesn't cut base system volume in half anymore
- fixed Super Scope and Justifier cursor colors
- use input.xlib instead of input.x ... allows Xlib input driver to be
visible on Linux and BSD once again
- make install and make uninstall must be run as root again; no longer
using install but cp instead for BSD compatibility
- killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead
- you can now set text/background colors for the loki console via (eg):
- settings.terminal.background-color 0x000000
- settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
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uint32 data_seek_offset;
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uint32 data_read_offset;
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uint32 audio_play_offset;
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2010-09-01 13:20:05 +00:00
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uint32 audio_loop_offset;
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2010-08-09 13:28:56 +00:00
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uint16 audio_track;
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uint8 audio_volume;
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2010-09-01 13:20:05 +00:00
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2010-08-09 13:28:56 +00:00
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bool data_busy;
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bool audio_busy;
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bool audio_repeat;
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bool audio_play;
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2012-05-26 08:18:42 +00:00
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bool audio_error;
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2010-08-09 13:28:56 +00:00
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} mmio;
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};
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extern MSU1 msu1;
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