bsnes/kaijuu/phoenix/qt/platform.moc.hpp

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Update to v090 release. byuu says: Most notably, this release adds Nintendo DS emulation. The Nintendo DS module was written entirely by Cydrak, so please give him all of the credit for it. I for one am extremely grateful to be allowed to use his module in bsnes. The Nintendo DS emulator's standalone name is dasShiny. You will need the Nintendo DS firmware, which I cannot provide, in order to use it. It also cannot (currently?) detect the save type used by NDS games. As such, manifest.xml files must be created manually for this purpose. The long-term plan is to create a database of save types for each game. Also, you will need an analog input device for the touch screen for now (joypad axes work well.) There have also been a lot of changes from my end: a unified manifest.xml format across all systems, major improvements to SPC7110 emulation, enhancements to RTC emulation, MSU1 enhancements, icons in the file browser list, improvements to SNES coprocessor memory mapping, cleanups and improvements in the libraries used to build bsnes, etc. I've also included kaijuu (which allows launching game folders directly with bsnes) and purify (which allows opening images that are compressed, have copier headers, and have wrong extensions); both of which are fully GUI-based. This release only loads game folders, not files. Use purify to load ROM files in bsnes. Note that this will likely be the last release for a long time, and that I will probably rename the emulator for the next release, due to how many additional systems it now supports.
2012-08-07 14:08:37 +00:00
static QApplication *qtApplication = nullptr;
struct Settings : public configuration {
bidirectional_map<Keyboard::Scancode, unsigned> keymap;
unsigned frameGeometryX;
unsigned frameGeometryY;
unsigned frameGeometryWidth;
unsigned frameGeometryHeight;
unsigned menuGeometryHeight;
unsigned statusGeometryHeight;
void load();
void save();
Settings();
};
struct pWindow;
struct pMenu;
struct pLayout;
struct pWidget;
struct pFont {
static Geometry geometry(const string &description, const string &text);
static QFont create(const string &description);
static Geometry geometry(const QFont &qtFont, const string &text);
};
struct pDesktop {
static Size size();
static Geometry workspace();
};
struct pKeyboard {
static bool pressed(Keyboard::Scancode scancode);
static vector<bool> state();
static void initialize();
};
struct pMouse {
static Position position();
static bool pressed(Mouse::Button button);
};
struct pDialogWindow {
static string fileOpen(Window &parent, const string &path, const lstring &filter);
static string fileSave(Window &parent, const string &path, const lstring &filter);
static string folderSelect(Window &parent, const string &path);
};
struct pMessageWindow {
static MessageWindow::Response information(Window &parent, const string &text, MessageWindow::Buttons buttons);
static MessageWindow::Response question(Window &parent, const string &text, MessageWindow::Buttons buttons);
static MessageWindow::Response warning(Window &parent, const string &text, MessageWindow::Buttons buttons);
static MessageWindow::Response critical(Window &parent, const string &text, MessageWindow::Buttons buttons);
};
struct pObject {
Object &object;
bool locked;
pObject(Object &object) : object(object), locked(false) {}
virtual ~pObject() {}
void constructor() {}
void destructor() {}
};
struct pOS : public pObject {
static XlibDisplay *display;
static void main();
static bool pendingEvents();
static void processEvents();
static void quit();
static void initialize();
static void syncX();
};
struct pTimer : public QObject, public pObject {
Q_OBJECT
public:
Timer &timer;
QTimer *qtTimer;
void setEnabled(bool enabled);
void setInterval(unsigned milliseconds);
pTimer(Timer &timer) : pObject(timer), timer(timer) {}
void constructor();
void destructor();
public slots:
void onTimeout();
};
struct pWindow : public QObject, public pObject {
Q_OBJECT
public:
Window &window;
struct QtWindow : public QWidget {
pWindow &self;
void closeEvent(QCloseEvent*);
void keyPressEvent(QKeyEvent*);
void keyReleaseEvent(QKeyEvent*);
void moveEvent(QMoveEvent*);
void resizeEvent(QResizeEvent*);
QSize sizeHint() const;
QtWindow(pWindow &self) : self(self) {}
} *qtWindow;
QVBoxLayout *qtLayout;
QMenuBar *qtMenu;
QStatusBar *qtStatus;
QWidget *qtContainer;
static Window& none();
void append(Layout &layout);
void append(Menu &menu);
void append(Widget &widget);
Color backgroundColor();
Geometry frameMargin();
bool focused();
Geometry geometry();
void remove(Layout &layout);
void remove(Menu &menu);
void remove(Widget &widget);
void setBackgroundColor(const Color &color);
void setFocused();
void setFullScreen(bool fullScreen);
void setGeometry(const Geometry &geometry);
void setMenuFont(const string &font);
void setMenuVisible(bool visible);
void setModal(bool modal);
void setResizable(bool resizable);
void setStatusFont(const string &font);
void setStatusText(const string &text);
void setStatusVisible(bool visible);
void setTitle(const string &text);
void setVisible(bool visible);
void setWidgetFont(const string &font);
pWindow(Window &window) : pObject(window), window(window) {}
void constructor();
void destructor();
void updateFrameGeometry();
};
struct pAction : public pObject {
Action &action;
void setEnabled(bool enabled);
void setFont(const string &font);
void setVisible(bool visible);
pAction(Action &action) : pObject(action), action(action) {}
void constructor();
void destructor();
};
struct pMenu : public pAction {
Menu &menu;
QMenu *qtMenu;
void append(Action &action);
void remove(Action &action);
void setFont(const string &font);
void setImage(const image &image);
void setText(const string &text);
pMenu(Menu &menu) : pAction(menu), menu(menu) {}
void constructor();
void destructor();
};
struct pSeparator : public pAction {
Separator &separator;
QAction *qtAction;
pSeparator(Separator &separator) : pAction(separator), separator(separator) {}
void constructor();
void destructor();
};
struct pItem : public QObject, public pAction {
Q_OBJECT
public:
Item &item;
QAction *qtAction;
void setImage(const image &image);
void setText(const string &text);
pItem(Item &item) : pAction(item), item(item) {}
void constructor();
void destructor();
public slots:
void onActivate();
};
struct pCheckItem : public QObject, public pAction {
Q_OBJECT
public:
CheckItem &checkItem;
QAction *qtAction;
bool checked();
void setChecked(bool checked);
void setText(const string &text);
pCheckItem(CheckItem &checkItem) : pAction(checkItem), checkItem(checkItem) {}
void constructor();
void destructor();
public slots:
void onToggle();
};
struct pRadioItem : public QObject, public pAction {
Q_OBJECT
public:
RadioItem &radioItem;
QAction *qtAction;
QActionGroup *qtGroup;
bool checked();
void setChecked();
void setGroup(const set<RadioItem&> &group);
void setText(const string &text);
pRadioItem(RadioItem &radioItem) : pAction(radioItem), radioItem(radioItem) {}
void constructor();
void destructor();
public slots:
void onActivate();
};
struct pSizable : public pObject {
Sizable &sizable;
pSizable(Sizable &sizable) : pObject(sizable), sizable(sizable) {}
void constructor() {}
void destructor() {}
};
struct pLayout : public pSizable {
Layout &layout;
pLayout(Layout &layout) : pSizable(layout), layout(layout) {}
void constructor() {}
void destructor() {}
};
struct pWidget : public pSizable {
Widget &widget;
QWidget *qtWidget;
virtual Geometry minimumGeometry();
void setEnabled(bool enabled);
void setFocused();
void setFont(const string &font);
virtual void setGeometry(const Geometry &geometry);
void setVisible(bool visible);
pWidget(Widget &widget) : pSizable(widget), widget(widget) {}
void constructor();
void synchronizeState();
void destructor();
virtual void orphan();
};
struct pButton : public QObject, public pWidget {
Q_OBJECT
public:
Button &button;
QToolButton *qtButton;
Geometry minimumGeometry();
void setImage(const image &image, Orientation orientation);
void setText(const string &text);
pButton(Button &button) : pWidget(button), button(button) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
};
struct pCanvas : public QObject, public pWidget {
Q_OBJECT
public:
Canvas &canvas;
QImage *qtImage;
struct QtCanvas : public QWidget {
pCanvas &self;
void leaveEvent(QEvent*);
void mouseMoveEvent(QMouseEvent*);
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
void paintEvent(QPaintEvent*);
QtCanvas(pCanvas &self);
} *qtCanvas;
void setSize(const Size &size);
void update();
pCanvas(Canvas &canvas) : pWidget(canvas), canvas(canvas) {}
void constructor();
void destructor();
void orphan();
public slots:
};
struct pCheckBox : public QObject, public pWidget {
Q_OBJECT
public:
CheckBox &checkBox;
QCheckBox *qtCheckBox;
bool checked();
Geometry minimumGeometry();
void setChecked(bool checked);
void setText(const string &text);
pCheckBox(CheckBox &checkBox) : pWidget(checkBox), checkBox(checkBox) {}
void constructor();
void destructor();
void orphan();
public slots:
void onToggle();
};
struct pComboBox : public QObject, public pWidget {
Q_OBJECT
public:
ComboBox &comboBox;
QComboBox *qtComboBox;
void append(const string &text);
void modify(unsigned row, const string &text);
void remove(unsigned row);
Geometry minimumGeometry();
void reset();
unsigned selection();
void setSelection(unsigned row);
pComboBox(ComboBox &comboBox) : pWidget(comboBox), comboBox(comboBox) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pHexEdit : public QObject, public pWidget {
Q_OBJECT
public:
HexEdit &hexEdit;
struct QtHexEdit : public QTextEdit {
pHexEdit &self;
void keyPressEvent(QKeyEvent*);
void keyPressEventAcknowledge(QKeyEvent*);
QtHexEdit(pHexEdit &self) : self(self) {}
} *qtHexEdit;
QHBoxLayout *qtLayout;
QScrollBar *qtScroll;
void setColumns(unsigned columns);
void setLength(unsigned length);
void setOffset(unsigned offset);
void setRows(unsigned rows);
void update();
pHexEdit(HexEdit &hexEdit) : pWidget(hexEdit), hexEdit(hexEdit) {}
void constructor();
void destructor();
void orphan();
void keyPressEvent(QKeyEvent*);
public slots:
void onScroll();
};
struct pHorizontalScrollBar : public QObject, public pWidget {
Q_OBJECT
public:
HorizontalScrollBar &horizontalScrollBar;
QScrollBar *qtScrollBar;
Geometry minimumGeometry();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pHorizontalScrollBar(HorizontalScrollBar &horizontalScrollBar) : pWidget(horizontalScrollBar), horizontalScrollBar(horizontalScrollBar) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pHorizontalSlider : public QObject, public pWidget {
Q_OBJECT
public:
HorizontalSlider &horizontalSlider;
QSlider *qtSlider;
Geometry minimumGeometry();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pHorizontalSlider(HorizontalSlider &horizontalSlider) : pWidget(horizontalSlider), horizontalSlider(horizontalSlider) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pLabel : public pWidget {
Label &label;
QLabel *qtLabel;
Geometry minimumGeometry();
void setText(const string &text);
pLabel(Label &label) : pWidget(label), label(label) {}
void constructor();
void destructor();
void orphan();
};
struct pLineEdit : public QObject, public pWidget {
Q_OBJECT
public:
LineEdit &lineEdit;
QLineEdit *qtLineEdit;
Geometry minimumGeometry();
void setEditable(bool editable);
void setText(const string &text);
string text();
pLineEdit(LineEdit &lineEdit) : pWidget(lineEdit), lineEdit(lineEdit) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
void onChange();
};
struct pListView : public QObject, public pWidget {
Q_OBJECT
public:
ListView &listView;
QTreeWidget *qtListView;
void append(const lstring &text);
void autoSizeColumns();
bool checked(unsigned row);
void modify(unsigned row, const lstring &text);
void remove(unsigned row);
void reset();
bool selected();
unsigned selection();
void setCheckable(bool checkable);
void setChecked(unsigned row, bool checked);
void setHeaderText(const lstring &text);
void setHeaderVisible(bool visible);
void setImage(unsigned row, unsigned column, const nall::image &image);
void setSelected(bool selected);
void setSelection(unsigned row);
pListView(ListView &listView) : pWidget(listView), listView(listView) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
void onChange(QTreeWidgetItem *item);
void onToggle(QTreeWidgetItem *item);
};
struct pProgressBar : public pWidget {
ProgressBar &progressBar;
QProgressBar *qtProgressBar;
Geometry minimumGeometry();
void setPosition(unsigned position);
pProgressBar(ProgressBar &progressBar) : pWidget(progressBar), progressBar(progressBar) {}
void constructor();
void destructor();
void orphan();
};
struct pRadioBox : public QObject, public pWidget {
Q_OBJECT
public:
RadioBox &radioBox;
QRadioButton *qtRadioBox;
QButtonGroup *qtGroup;
bool checked();
Geometry minimumGeometry();
void setChecked();
void setGroup(const set<RadioBox&> &group);
void setText(const string &text);
pRadioBox(RadioBox &radioBox) : pWidget(radioBox), radioBox(radioBox) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
};
struct pTextEdit : public QObject, public pWidget {
Q_OBJECT
public:
TextEdit &textEdit;
QTextEdit *qtTextEdit;
void setCursorPosition(unsigned position);
void setEditable(bool editable);
void setText(const string &text);
void setWordWrap(bool wordWrap);
string text();
pTextEdit(TextEdit &textEdit) : pWidget(textEdit), textEdit(textEdit) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pVerticalScrollBar : public QObject, public pWidget {
Q_OBJECT
public:
VerticalScrollBar &verticalScrollBar;
QScrollBar *qtScrollBar;
Geometry minimumGeometry();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pVerticalScrollBar(VerticalScrollBar &verticalScrollBar) : pWidget(verticalScrollBar), verticalScrollBar(verticalScrollBar) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pVerticalSlider : public QObject, public pWidget {
Q_OBJECT
public:
VerticalSlider &verticalSlider;
QSlider *qtSlider;
Geometry minimumGeometry();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pVerticalSlider(VerticalSlider &verticalSlider) : pWidget(verticalSlider), verticalSlider(verticalSlider) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pViewport : public pWidget {
Viewport &viewport;
struct QtViewport : public QWidget {
pViewport &self;
void leaveEvent(QEvent*);
void mouseMoveEvent(QMouseEvent*);
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
QtViewport(pViewport &self);
} *qtViewport;
uintptr_t handle();
pViewport(Viewport &viewport) : pWidget(viewport), viewport(viewport) {}
void constructor();
void destructor();
void orphan();
};