bsnes/qt/cartridge/cartridge.hpp

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class Cartridge {
public:
string name; //printable name
string fileName; //ideal file name for saving data to disk
string baseName; //physical cartridge file name
string slotAName; //Sufami Turbo slot A file name or BS-X slot file name
string slotBName; //Sufami Turbo slot B file name
bool patchApplied; //true if UPS patch was applied to image
string baseXml;
string slotAXml;
string slotBXml;
struct Information {
string name;
string region;
unsigned romSize;
unsigned ramSize;
};
bool information(const char*, Information&);
bool saveStatesSupported();
bool loadNormal(const char*);
bool loadBsxSlotted(const char*, const char*);
bool loadBsx(const char*, const char*);
bool loadSufamiTurbo(const char*, const char *, const char*);
bool loadSuperGameBoy(const char*, const char*);
void saveMemory();
void unload();
void loadCheats();
void saveCheats();
private:
bool loadCartridge(string&, string&, SNES::MappedRAM&);
bool loadMemory(const char*, const char*, SNES::MappedRAM&);
bool saveMemory(const char*, const char*, SNES::MappedRAM&);
string decodeShiftJIS(const char*);
};
extern Cartridge cartridge;