2011-09-29 12:08:22 +00:00
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rubyflags := $(foreach c,$(subst .,_,$(call strupper,$(ruby))),-D$c)
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rubyflags += $(if $(finstring .sdl,$(ruby)),`sdl-config --cflags`)
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rubylink :=
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rubylink += $(if $(findstring .sdl,$(ruby)),`sdl-config --libs`)
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rubylink += $(if $(findstring video.direct3d,$(ruby)),-ld3d9)
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rubylink += $(if $(findstring video.directdraw,$(ruby)),-lddraw)
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rubylink += $(if $(findstring video.glx,$(ruby)),-lGL)
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rubylink += $(if $(findstring video.wgl,$(ruby)),-lopengl32)
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rubylink += $(if $(findstring video.xv,$(ruby)),-lXv)
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rubylink += $(if $(findstring audio.alsa,$(ruby)),-lasound)
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rubylink += $(if $(findstring audio.ao,$(ruby)),-lao)
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rubylink += $(if $(findstring audio.directsound,$(ruby)),-ldsound)
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rubylink += $(if $(findstring audio.pulseaudio,$(ruby)),-lpulse)
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rubylink += $(if $(findstring audio.pulseaudiosimple,$(ruby)),-lpulse-simple)
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rubylink += $(if $(findstring audio.xaudio2,$(ruby)),-lole32)
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rubylink += $(if $(findstring input.directinput,$(ruby)),-ldinput8 -ldxguid)
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rubylink += $(if $(findstring input.rawinput,$(ruby)),-ldinput8 -ldxguid)
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ifeq ($(platform),x)
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Update to v084r05 release.
(note: before the post announcing this release, there had been
a discussion of a performance optimisation that made the Super Scope
emulation a lot faster, but caused problems for the Justifier perpheral)
byuu says:
Spent a good two hours trying things to no avail.
I was trying to allow the CPU to run ahead, and sync on accesses to
$4016/4017/4201/4213, but that doesn't work because the controllers have
access to strobe IObit at will.
The codebase is really starting to get difficult to work with. I am
guessing because the days of massive development are long over, and the
code is starting to age.
Jonas' fix works 98% of the time, but there's still a few missed shots
here and there. So that's not going to work either.
So ... I give up. I've disabled the speed hack, so that it works 100% of
the time.
Did the same for the Super Scope: it may not have the same problem, but
I like consistency and don't feel like taking the chance.
This doesn't affect the mouse, since the mouse does not latch the
counters to indicate its X/Y position.
Speed hit is 92->82fps (accuracy profile), but only for Super Scope and
Justifier games.
But ... at least it works now. Slow and working is better than fast and
broken.
I appreciate the help in researching the issue, Jonas and krom.
Also pulled in phoenix/Makefile, which simplifies ui/Makefile.
Linux port defaults to GTK+ now. I can't get QGtkStyle to look good on
Debian.
2011-12-18 03:19:45 +00:00
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rubylink += $(if $(findstring audio.openal,$(ruby)),-lopenal)
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2011-09-29 12:08:22 +00:00
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else ifeq ($(platform),osx)
|
Update to v084r05 release.
(note: before the post announcing this release, there had been
a discussion of a performance optimisation that made the Super Scope
emulation a lot faster, but caused problems for the Justifier perpheral)
byuu says:
Spent a good two hours trying things to no avail.
I was trying to allow the CPU to run ahead, and sync on accesses to
$4016/4017/4201/4213, but that doesn't work because the controllers have
access to strobe IObit at will.
The codebase is really starting to get difficult to work with. I am
guessing because the days of massive development are long over, and the
code is starting to age.
Jonas' fix works 98% of the time, but there's still a few missed shots
here and there. So that's not going to work either.
So ... I give up. I've disabled the speed hack, so that it works 100% of
the time.
Did the same for the Super Scope: it may not have the same problem, but
I like consistency and don't feel like taking the chance.
This doesn't affect the mouse, since the mouse does not latch the
counters to indicate its X/Y position.
Speed hit is 92->82fps (accuracy profile), but only for Super Scope and
Justifier games.
But ... at least it works now. Slow and working is better than fast and
broken.
I appreciate the help in researching the issue, Jonas and krom.
Also pulled in phoenix/Makefile, which simplifies ui/Makefile.
Linux port defaults to GTK+ now. I can't get QGtkStyle to look good on
Debian.
2011-12-18 03:19:45 +00:00
|
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|
rubylink += $(if $(findstring audio.openal,$(ruby)),-framework OpenAL)
|
2011-09-29 12:08:22 +00:00
|
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|
else ifeq ($(platform),win)
|
Update to v084r05 release.
(note: before the post announcing this release, there had been
a discussion of a performance optimisation that made the Super Scope
emulation a lot faster, but caused problems for the Justifier perpheral)
byuu says:
Spent a good two hours trying things to no avail.
I was trying to allow the CPU to run ahead, and sync on accesses to
$4016/4017/4201/4213, but that doesn't work because the controllers have
access to strobe IObit at will.
The codebase is really starting to get difficult to work with. I am
guessing because the days of massive development are long over, and the
code is starting to age.
Jonas' fix works 98% of the time, but there's still a few missed shots
here and there. So that's not going to work either.
So ... I give up. I've disabled the speed hack, so that it works 100% of
the time.
Did the same for the Super Scope: it may not have the same problem, but
I like consistency and don't feel like taking the chance.
This doesn't affect the mouse, since the mouse does not latch the
counters to indicate its X/Y position.
Speed hit is 92->82fps (accuracy profile), but only for Super Scope and
Justifier games.
But ... at least it works now. Slow and working is better than fast and
broken.
I appreciate the help in researching the issue, Jonas and krom.
Also pulled in phoenix/Makefile, which simplifies ui/Makefile.
Linux port defaults to GTK+ now. I can't get QGtkStyle to look good on
Debian.
2011-12-18 03:19:45 +00:00
|
|
|
rubylink += $(if $(findstring audio.openal,$(ruby)),-lopenal32)
|
2011-09-29 12:08:22 +00:00
|
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|
endif
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