bsnes/icarus/heuristics/heuristics.cpp

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namespace Heuristics {
auto Memory::text() const -> string {
string output;
output.append(" memory\n");
output.append(" type: ", _type, "\n");
output.append(" size: 0x", hex(_size), "\n");
output.append(" content: ", _content, "\n");
if(_manufacturer)
output.append(" manufacturer: ", _manufacturer, "\n");
if(_architecture)
output.append(" architecture: ", _architecture, "\n");
if(_identifier)
output.append(" identifier: ", _identifier, "\n");
if(_volatile)
output.append(" volatile\n");
return output;
}
auto Oscillator::text() const -> string {
string output;
output.append(" oscillator\n");
output.append(" frequency: ", _frequency, "\n");
return output;
}
}