Update to v094r40 release.
byuu says:
Changelog:
- updated to newest hiro API
- SFC performance profile builds once again
- hiro: Qt port completed
Errata 1: the hiro/Qt target won't run tomoko just yet. Starts by
crashing inside InputSettings because hiro/Qt isn't forcefully selecting
the first item added to a ComboButton just yet. Even with a monkey patch
to get around that, the UI is incredibly unstable. Lots of geometry
calculation bugs, and a crash when you try and access certain folders in
the browser dialog. Lots of work left to be done there, sadly.
Errata 2: the hiro/Windows port has black backgrounds on all ListView
items. It's because I need to test for unassigned colors and grab the
default Windows brush colors in those cases.
Note: alternating row colors on multi-column ListView widgets is gone
now. Not a bug. May add it back later, but I'm not sure. It doesn't
interact nicely with per-cell background colors.
Things left to do:
First, I have to fix the Windows and Qt target bugs.
Next, I need to go through and revise the hiro API even more (nothing
too major.)
Next, I need to update icarus to use the new hiro API, and add support
for the SFC games database.
Next, I have to rewrite my TSV->BML cheat code tool.
Next, I need to post a final WIP of higan+icarus publicly and wait a few
days.
Next, I need to fix any bugs reported from the final WIP that I can.
Finally, I should be able to release v095.
2015-08-18 10:18:00 +00:00
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#include "settings.hpp"
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#define Declare(Name, Base) \
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p##Name(m##Name& reference) : p##Base(reference) {} \
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auto self() const -> m##Name& { return (m##Name&)reference; } \
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auto state() const -> m##Name::State& { return self().state; } \
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auto construct() -> void override; \
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auto destruct() -> void override; \
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#include "application.hpp"
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#include "font.hpp"
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#include "desktop.hpp"
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#include "monitor.hpp"
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#include "keyboard.hpp"
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#include "mouse.hpp"
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#include "browser-window.hpp"
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#include "message-window.hpp"
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#include "object.hpp"
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#include "group.hpp"
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#include "timer.hpp"
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#include "window.hpp"
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#include "status-bar.hpp"
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#include "menu-bar.hpp"
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#include "popup-menu.hpp"
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#include "action/action.hpp"
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#include "action/menu.hpp"
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#include "action/menu-separator.hpp"
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#include "action/menu-item.hpp"
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#include "action/menu-check-item.hpp"
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#include "action/menu-radio-item.hpp"
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#include "sizable.hpp"
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#include "layout.hpp"
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#include "widget/widget.hpp"
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#include "widget/button.hpp"
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#include "widget/canvas.hpp"
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#include "widget/check-button.hpp"
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#include "widget/check-label.hpp"
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#include "widget/combo-button.hpp"
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#include "widget/combo-button-item.hpp"
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#include "widget/frame.hpp"
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#include "widget/hex-edit.hpp"
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2015-08-21 10:56:39 +00:00
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#include "widget/horizontal-scroll-bar.hpp"
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Update to v094r40 release.
byuu says:
Changelog:
- updated to newest hiro API
- SFC performance profile builds once again
- hiro: Qt port completed
Errata 1: the hiro/Qt target won't run tomoko just yet. Starts by
crashing inside InputSettings because hiro/Qt isn't forcefully selecting
the first item added to a ComboButton just yet. Even with a monkey patch
to get around that, the UI is incredibly unstable. Lots of geometry
calculation bugs, and a crash when you try and access certain folders in
the browser dialog. Lots of work left to be done there, sadly.
Errata 2: the hiro/Windows port has black backgrounds on all ListView
items. It's because I need to test for unassigned colors and grab the
default Windows brush colors in those cases.
Note: alternating row colors on multi-column ListView widgets is gone
now. Not a bug. May add it back later, but I'm not sure. It doesn't
interact nicely with per-cell background colors.
Things left to do:
First, I have to fix the Windows and Qt target bugs.
Next, I need to go through and revise the hiro API even more (nothing
too major.)
Next, I need to update icarus to use the new hiro API, and add support
for the SFC games database.
Next, I have to rewrite my TSV->BML cheat code tool.
Next, I need to post a final WIP of higan+icarus publicly and wait a few
days.
Next, I need to fix any bugs reported from the final WIP that I can.
Finally, I should be able to release v095.
2015-08-18 10:18:00 +00:00
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#include "widget/horizontal-slider.hpp"
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#include "widget/label.hpp"
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#include "widget/line-edit.hpp"
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#include "widget/list-view.hpp"
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#include "widget/list-view-header.hpp"
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#include "widget/list-view-column.hpp"
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#include "widget/list-view-item.hpp"
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#include "widget/list-view-cell.hpp"
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#include "widget/progress-bar.hpp"
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#include "widget/radio-button.hpp"
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#include "widget/radio-label.hpp"
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#include "widget/tab-frame.hpp"
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#include "widget/tab-frame-item.hpp"
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#include "widget/text-edit.hpp"
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2015-08-21 10:56:39 +00:00
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#include "widget/vertical-scroll-bar.hpp"
|
Update to v094r40 release.
byuu says:
Changelog:
- updated to newest hiro API
- SFC performance profile builds once again
- hiro: Qt port completed
Errata 1: the hiro/Qt target won't run tomoko just yet. Starts by
crashing inside InputSettings because hiro/Qt isn't forcefully selecting
the first item added to a ComboButton just yet. Even with a monkey patch
to get around that, the UI is incredibly unstable. Lots of geometry
calculation bugs, and a crash when you try and access certain folders in
the browser dialog. Lots of work left to be done there, sadly.
Errata 2: the hiro/Windows port has black backgrounds on all ListView
items. It's because I need to test for unassigned colors and grab the
default Windows brush colors in those cases.
Note: alternating row colors on multi-column ListView widgets is gone
now. Not a bug. May add it back later, but I'm not sure. It doesn't
interact nicely with per-cell background colors.
Things left to do:
First, I have to fix the Windows and Qt target bugs.
Next, I need to go through and revise the hiro API even more (nothing
too major.)
Next, I need to update icarus to use the new hiro API, and add support
for the SFC games database.
Next, I have to rewrite my TSV->BML cheat code tool.
Next, I need to post a final WIP of higan+icarus publicly and wait a few
days.
Next, I need to fix any bugs reported from the final WIP that I can.
Finally, I should be able to release v095.
2015-08-18 10:18:00 +00:00
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#include "widget/vertical-slider.hpp"
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#include "widget/viewport.hpp"
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namespace hiro {
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#if defined(Hiro_Console)
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struct pConsole : public QObject, public pWidget {
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Q_OBJECT
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public:
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Console& console;
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struct QtConsole : public QTextEdit {
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pConsole& self;
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void keyPressEvent(QKeyEvent*);
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void keyPressEventAcknowledge(QKeyEvent*);
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QtConsole(pConsole& self) : self(self) {}
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};
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QtConsole* qtConsole;
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void print(string text);
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void reset();
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void setBackgroundColor(Color color);
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void setForegroundColor(Color color);
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void setPrompt(string prompt);
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pConsole(Console& console) : pWidget(console), console(console) {}
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void constructor();
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void destructor();
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void orphan();
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void keyPressEvent(QKeyEvent*);
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};
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#endif
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#if defined(Hiro_IconView)
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struct pIconView : public QObject, public pWidget {
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Q_OBJECT
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public:
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IconView& iconView;
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struct QtListWidget : public QListWidget {
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void resizeEvent(QResizeEvent*);
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};
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QtListWidget* qtIconView;
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void append();
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void remove(unsigned selection);
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void reset();
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void setBackgroundColor(Color color);
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void setFlow(Orientation flow);
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void setForegroundColor(Color color);
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void setImage(unsigned selection, const image& image);
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void setOrientation(Orientation orientation);
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void setSelected(unsigned selection, bool selected);
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void setSelected(const vector<unsigned>& selections);
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void setSelectedAll();
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void setSelectedNone();
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void setSingleSelection(bool singleSelection);
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void setText(unsigned selection, const string& text);
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pIconView(IconView& iconView) : pWidget(iconView), iconView(iconView) {}
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void constructor();
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void destructor();
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void orphan();
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public slots:
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void onActivate();
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void onChange();
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void onContext();
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};
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#endif
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#undef Declare
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}
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