bsnes/gameboy/cartridge/mbc1/mbc1.cpp

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#ifdef CARTRIDGE_CPP
uint8 Cartridge::MBC1::mmio_read(uint16 addr) {
if(addr >= 0x0000 && addr <= 0x3fff) {
return cartridge.rom_read(addr);
}
if(addr >= 0x4000 && addr <= 0x7fff) {
return cartridge.rom_read(rom_bank | (addr & 0x3fff));
}
if(addr >= 0xa000 && addr <= 0xbfff) {
if(ram_enable) return cartridge.ram_read(ram_bank | (addr & 0x1fff));
return 0x00;
}
}
void Cartridge::MBC1::mmio_write(uint16 addr, uint8 data) {
if(addr >= 0x0000 && addr <= 0x1fff) {
ram_enable = (data & 0x0f) == 0x0a;
}
if(addr >= 0x2000 && addr <= 0x3fff) {
rom_select = data & 0x1f;
if(rom_select == 0) rom_select = 1;
}
if(addr >= 0x4000 && addr <= 0x5fff) {
ram_select = data & 0x03;
}
if(addr >= 0x6000 && addr <= 0x7fff) {
mode_select = data & 0x01;
}
if(mode_select == 0) {
rom_bank = (ram_select << 19) | (rom_select << 14);
ram_bank = 0x00;
} else {
rom_bank = (rom_select << 14);
ram_bank = (ram_select << 13);
}
if(addr >= 0xa000 && addr <= 0xbfff) {
if(ram_enable) cartridge.ram_write(ram_bank | (addr & 0x1fff), data);
}
}
void Cartridge::MBC1::power() {
ram_enable = false;
rom_select = 0x01;
ram_select = 0x00;
mode_select = 0;
rom_bank = 0x4000;
ram_bank = 0x0000;
}
#endif