bsnes/higan/target-bsnes/program/interface.cpp

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#include <icarus/heuristics/heuristics.hpp>
#include <icarus/heuristics/heuristics.cpp>
#include <icarus/heuristics/super-famicom.cpp>
#include <icarus/heuristics/game-boy.cpp>
#include <icarus/heuristics/bs-memory.cpp>
#include <icarus/heuristics/sufami-turbo.cpp>
auto Program::open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file {
//System
if(id == 0 && name == "manifest.bml" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(Resource::System::Manifest.data(), Resource::System::Manifest.size());
}
if(id == 0 && name == "boards.bml" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(Resource::System::Boards.data(), Resource::System::Boards.size());
}
if(id == 0 && name == "ipl.rom" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(Resource::System::IPLROM.data(), Resource::System::IPLROM.size());
}
//Super Famicom
if(id == 1 && name == "manifest.bml" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.game.manifest.data<uint8_t>(), context.game.manifest.size());
}
if(id == 1 && name == "program.rom" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.game.program.data(), context.game.program.size());
}
if(id == 1 && name == "data.rom" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.game.data.data(), context.game.data.size());
}
if(id == 1 && name == "expansion.rom" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.game.expansion.data(), context.game.expansion.size());
}
if(id == 1 && name == "arm6.program.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0x28000) {
return vfs::memory::file::open(&context.game.firmware.data()[0x00000], 0x20000);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Program,architecture=ARM6)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".program.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "arm6.data.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0x28000) {
return vfs::memory::file::open(&context.game.firmware.data()[0x20000], 0x08000);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Data,architecture=ARM6)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".data.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "hg51bs169.data.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0xc00) {
return vfs::memory::file::open(context.game.firmware.data(), context.game.firmware.size());
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Data,architecture=HG51BS169)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".data.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "lr35902.boot.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0x100) {
return vfs::memory::file::open(context.game.firmware.data(), context.game.firmware.size());
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Boot,architecture=LR35902)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".boot.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "upd7725.program.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0x2000) {
return vfs::memory::file::open(&context.game.firmware.data()[0x0000], 0x1800);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Program,architecture=uPD7725)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".program.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "upd7725.data.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0x2000) {
return vfs::memory::file::open(&context.game.firmware.data()[0x1800], 0x0800);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Data,architecture=uPD7725)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".data.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "upd96050.program.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0xd000) {
return vfs::memory::file::open(&context.game.firmware.data()[0x0000], 0xc000);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Program,architecture=uPD96050)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".program.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "upd96050.data.rom" && mode == vfs::file::mode::read) {
if(context.game.firmware.size() == 0xd000) {
return vfs::memory::file::open(&context.game.firmware.data()[0xc000], 0x1000);
}
if(auto memory = context.game.document["game/board/memory(type=ROM,content=Data,architecture=uPD96050)"]) {
string location = locate({"firmware/", memory["identifier"].text().downcase(), ".data.rom"});
return vfs::fs::file::open(location, mode);
}
}
if(id == 1 && name == "save.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".srm"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "download.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".psr"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "time.rtc") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".rtc"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "arm6.data.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".srm"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "hg51bs169.data.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".srm"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "upd7725.data.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".srm"};
return vfs::fs::file::open(location, mode);
}
if(id == 1 && name == "upd96050.data.ram") {
string location = {Location::path(context.game.location), Location::prefix(context.game.location), ".srm"};
return vfs::fs::file::open(location, mode);
}
//Game Boy
if(id == 2 && name == "manifest.bml" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.gameBoy.manifest.data<uint8_t>(), context.gameBoy.manifest.size());
}
if(id == 2 && name == "program.rom" && mode == vfs::file::mode::read) {
return vfs::memory::file::open(context.gameBoy.program.data(), context.gameBoy.program.size());
}
if(id == 2 && name == "save.ram") {
string location = {Location::path(context.gameBoy.location), Location::prefix(context.gameBoy.location), ".sav"};
return vfs::fs::file::open(location, mode);
}
if(id == 2 && name == "time.rtc") {
string location = {Location::path(context.gameBoy.location), Location::prefix(context.gameBoy.location), ".rtc"};
return vfs::fs::file::open(location, mode);
}
return {};
}
auto Program::load(uint id, string name, string type, string_vector options) -> Emulator::Platform::Load {
if(id == 1 && name == "Super Famicom" && type == "sfc") {
return {id, "Auto"};
}
if(id == 2 && name == "Game Boy" && type == "gb") {
BrowserDialog dialog;
dialog.setTitle("Load Game Boy");
dialog.setPath(settings["Path/Recent/GameBoy"].text());
dialog.setFilters({string{"Game Boy Games|*.gb:*.gbc"}});
if(auto location = dialog.openFile()) {
settings["Path/Recent/GameBoy"].setValue(Location::path(location));
loadGameBoy(location);
return {id, ""};
}
}
return {};
}
auto Program::videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void {
uint32_t* output;
uint length;
if(video->lock(output, length, width, height)) {
pitch >>= 2;
length >>= 2;
for(auto y : range(height)) {
memory::copy(output + y * length, data + y * pitch, width * sizeof(uint32));
}
video->unlock();
video->output();
}
}
auto Program::audioSample(const double* samples, uint channels) -> void {
if(presentation->muteAudio.checked()) {
static const double mutedSamples[] = {0.0, 0.0};
audio->output(mutedSamples);
} else {
audio->output(samples);
}
}
auto Program::inputPoll(uint port, uint device, uint input) -> int16 {
inputManager->poll();
if(auto mapping = inputManager->mapping(port, device, input)) {
return mapping->poll();
}
return 0;
}