mirror of https://github.com/bsnes-emu/bsnes.git
36 lines
576 B
C++
36 lines
576 B
C++
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struct Port { enum : uint {
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Controller1,
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Controller2,
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Expansion,
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};};
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struct Device { enum : uint {
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None,
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//controller port peripherals
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Gamepad,
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Multitap,
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Mouse,
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SuperScope,
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Justifier,
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Justifiers,
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USART,
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//expansion port peripherals
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Satellaview,
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SuperDisc,
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S21FX,
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};};
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struct Peripherals {
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auto unload() -> void;
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auto reset() -> void;
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auto connect(uint port, uint id) -> void;
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Controller* controllerPort1 = nullptr;
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Controller* controllerPort2 = nullptr;
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Expansion* expansionPort = nullptr;
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};
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extern Peripherals peripherals;
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