mirror of https://github.com/bsnes-emu/bsnes.git
76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
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auto System::configureVideo() -> void {
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if(sgb()) return;
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Emulator::video.reset();
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Emulator::video.setInterface(interface);
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configureVideoPalette();
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configureVideoEffects();
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}
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auto System::configureVideoPalette() -> void {
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if(sgb()) return;
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if(dmg()) Emulator::video.setPalette(1 << 2, [&](uint32 color) -> uint64 {
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if(!settings.colorEmulation) {
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uint64 L = image::normalize(3 - color, 2, 16);
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return L << 32 | L << 16 | L << 0;
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} else {
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#define DMG_PALETTE_GREEN
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//#define DMG_PALETTE_YELLOW
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//#define DMG_PALETTE_WHITE
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const uint16 monochrome[4][3] = {
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#if defined(DMG_PALETTE_GREEN)
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{0xaeae, 0xd9d9, 0x2727},
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{0x5858, 0xa0a0, 0x2828},
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{0x2020, 0x6262, 0x2929},
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{0x1a1a, 0x4545, 0x2a2a},
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#elif defined(DMG_PALETTE_YELLOW)
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{0xffff, 0xf7f7, 0x7b7b},
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{0xb5b5, 0xaeae, 0x4a4a},
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{0x6b6b, 0x6969, 0x3131},
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{0x2121, 0x2020, 0x1010},
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#elif defined(DMG_PALETTE_WHITE)
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{0xffff, 0xffff, 0xffff},
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{0xaaaa, 0xaaaa, 0xaaaa},
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{0x5555, 0x5555, 0x5555},
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{0x0000, 0x0000, 0x0000},
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#endif
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};
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uint64 R = monochrome[color][0];
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uint64 G = monochrome[color][1];
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uint64 B = monochrome[color][2];
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return R << 32 | G << 16 | B << 0;
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}
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});
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if(cgb()) Emulator::video.setPalette(1 << 15, [&](uint32 color) -> uint64 {
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uint r = color.bits( 0, 4);
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uint g = color.bits( 5, 9);
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uint b = color.bits(10,14);
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uint64_t R = image::normalize(r, 5, 16);
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uint64_t G = image::normalize(g, 5, 16);
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uint64_t B = image::normalize(b, 5, 16);
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if(settings.colorEmulation) {
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R = (r * 26 + g * 4 + b * 2);
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G = ( g * 24 + b * 8);
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B = (r * 6 + g * 4 + b * 22);
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R = image::normalize(min(960, R), 10, 16);
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G = image::normalize(min(960, G), 10, 16);
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B = image::normalize(min(960, B), 10, 16);
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}
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return R << 32 | G << 16 | B << 0;
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});
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}
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auto System::configureVideoEffects() -> void {
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if(sgb()) return;
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Emulator::video.setEffect(Emulator::Video::Effect::InterframeBlending, settings.blurEmulation);
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}
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