mirror of https://github.com/bsnes-emu/bsnes.git
75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
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#ifndef NALL_IMAGE_BLEND_HPP
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#define NALL_IMAGE_BLEND_HPP
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namespace nall {
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void image::impose(blend mode, unsigned targetX, unsigned targetY, image source, unsigned sourceX, unsigned sourceY, unsigned sourceWidth, unsigned sourceHeight) {
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source.transform(endian, depth, alpha.mask, red.mask, green.mask, blue.mask);
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for(unsigned y = 0; y < sourceHeight; y++) {
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const uint8_t* sp = source.data + source.pitch * (sourceY + y) + source.stride * sourceX;
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uint8_t* dp = data + pitch * (targetY + y) + stride * targetX;
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for(unsigned x = 0; x < sourceWidth; x++) {
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uint64_t sourceColor = source.read(sp);
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uint64_t targetColor = read(dp);
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int64_t sa = (sourceColor & alpha.mask) >> alpha.shift;
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int64_t sr = (sourceColor & red.mask ) >> red.shift;
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int64_t sg = (sourceColor & green.mask) >> green.shift;
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int64_t sb = (sourceColor & blue.mask ) >> blue.shift;
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int64_t da = (targetColor & alpha.mask) >> alpha.shift;
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int64_t dr = (targetColor & red.mask ) >> red.shift;
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int64_t dg = (targetColor & green.mask) >> green.shift;
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int64_t db = (targetColor & blue.mask ) >> blue.shift;
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uint64_t a, r, g, b;
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switch(mode) {
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case blend::add:
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a = max(sa, da);
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r = min(red.mask >> red.shift, ((sr * sa) >> alpha.depth) + ((dr * da) >> alpha.depth));
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g = min(green.mask >> green.shift, ((sg * sa) >> alpha.depth) + ((dg * da) >> alpha.depth));
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b = min(blue.mask >> blue.shift, ((sb * sa) >> alpha.depth) + ((db * da) >> alpha.depth));
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break;
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case blend::sourceAlpha:
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a = max(sa, da);
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r = dr + (((sr - dr) * sa) >> alpha.depth);
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g = dg + (((sg - dg) * sa) >> alpha.depth);
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b = db + (((sb - db) * sa) >> alpha.depth);
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break;
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case blend::sourceColor:
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a = sa;
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r = sr;
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g = sg;
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b = sb;
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break;
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case blend::targetAlpha:
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a = max(sa, da);
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r = sr + (((dr - sr) * da) >> alpha.depth);
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g = sg + (((dg - sg) * da) >> alpha.depth);
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b = sb + (((db - sb) * da) >> alpha.depth);
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break;
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case blend::targetColor:
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a = da;
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r = dr;
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g = dg;
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b = db;
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break;
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}
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write(dp, (a << alpha.shift) | (r << red.shift) | (g << green.shift) | (b << blue.shift));
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sp += source.stride;
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dp += stride;
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}
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}
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}
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}
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#endif
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