bsnes/nall/image/static.hpp

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#pragma once
namespace nall {
auto image::bitDepth(uint64_t color) -> unsigned {
unsigned depth = 0;
if(color) while((color & 1) == 0) color >>= 1;
while((color & 1) == 1) { color >>= 1; depth++; }
return depth;
}
auto image::bitShift(uint64_t color) -> unsigned {
unsigned shift = 0;
if(color) while((color & 1) == 0) { color >>= 1; shift++; }
return shift;
}
auto image::normalize(uint64_t color, unsigned sourceDepth, unsigned targetDepth) -> uint64_t {
if(sourceDepth == 0 || targetDepth == 0) return 0;
while(sourceDepth < targetDepth) {
color = (color << sourceDepth) | color;
sourceDepth += sourceDepth;
}
if(targetDepth < sourceDepth) color >>= (sourceDepth - targetDepth);
return color;
}
}